Olivia's Bloodsworn | Creature | Vampire Soldier | Flying
Olivia's Bloodsworn can't block.
{R}: Target Vampire gains haste until end of turn. | Daarken
3.0 LSV
Assembled Alphas | Creature | Wolf | Whenever Assembled Alphas blocks or becomes blocked by a creature, Assembled Alphas deals 3 damage to that creature and 3 damage to that creature's controller. | Christopher Moeller
2.5 LSV
Bedlam Reveler | Creature | Devil Horror | This spell costs {1} less to cast for each instant and sorcery card in your graveyard.
Prowess
When Bedlam Reveler enters the battlefield, discard your hand, then draw three cards. | Jama Jurabaev
4.0 LSV
Bloodmad Vampire | Creature | Vampire Berserker | Whenever Bloodmad Vampire deals combat damage to a player, put a +1/+1 counter on it.
Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | Johannes Voss
2.0 LSV
Conduit of Storms | Creature | Werewolf Horror | Whenever Conduit of Storms attacks, add {R} at the beginning of your next main phase this turn.
{3}{R}{R}: Transform Conduit of Storms. | Raymond Swanland
3.0 LSV
Deranged Whelp | Creature | Wolf | Menace (This creature can't be blocked except by two or more creatures.) | Zoltan Boros
2.0 LSV
Ember-Eye Wolf | Creature | Wolf | Haste
{1}{R}: Ember-Eye Wolf gets +2/+0 until end of turn. | Anthony Palumbo
1.5 LSV
Falkenrath Gorger | Creature | Vampire Berserker | Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | Anna Steinbauer
3.0 LSV
Flameblade Angel | Creature | Angel | Flying
Whenever a source an opponent controls deals damage to you or a permanent you control, you may have Flameblade Angel deal 1 damage to that source's controller. | Cynthia Sheppard
4.0 LSV
Furyblade Vampire | Creature | Vampire Berserker | Trample
At the beginning of combat on your turn, you may discard a card. If you do, Furyblade Vampire gets +3/+0 until end of turn. | Lius Lasahido
2.0 LSV
Gatstaf Arsonists | Creature | Human Werewolf | At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Arsonists. | Greg Staples
3.0 LSV
Geier Reach Bandit | Creature | Human Rogue Werewolf | Haste
At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit. | Slawomir Maniak
3.0 LSV
Goldnight Castigator | Creature | Angel | Flying, haste
If a source would deal damage to you, it deals double that damage to you instead.
If a source would deal damage to Goldnight Castigator, it deals double that damage to Goldnight Castigator instead. | Zack Stella
4.0 LSV
Hanweir Garrison | Creature | Human Soldier | Whenever Hanweir Garrison attacks, create two 1/1 red Human creature tokens that are tapped and attacking.
(Melds with Hanweir Battlements.) | Vincent Proce
3.0 LSV
Howlpack Wolf | Creature | Wolf | Howlpack Wolf can't block unless you control another Wolf or Werewolf. | Svetlin Velinov
3.0 LSV
Insatiable Gorgers | Creature | Vampire Berserker | Insatiable Gorgers attacks each combat if able.
Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | Nils Hamm
2.5 LSV
Insolent Neonate | Creature | Vampire | Menace (This creature can't be blocked except by two or more creatures.)
Discard a card, Sacrifice Insolent Neonate: Draw a card. | Deruchenko Alexander
1.5 LSV
Mad Prophet | Creature | Human Shaman | Haste
{T}, Discard a card: Draw a card. | Iain McCaig
4.0 LSV
Mirrorwing Dragon | Creature | Dragon | Flying
Whenever a player casts an instant or sorcery spell that targets only Mirrorwing Dragon, that player copies that spell for each other creature they control that the spell could target. Each copy targets a different one of those creatures. | Min Yum
4.5 LSV
Pyre Hound | Creature | Elemental Dog | Trample
Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Pyre Hound. | Jama Jurabaev
2.0/3.5 LSV
Ravenous Bloodseeker | Creature | Vampire Berserker | Discard a card: Ravenous Bloodseeker gets +2/-2 until end of turn. | James Ryman
3.0/3.5 LSV
Scourge Wolf | Creature | Wolf Horror | First strike
Delirium — Scourge Wolf has double strike as long as there are four or more card types among cards in your graveyard. | Jama Jurabaev
3.5 LSV
Sin Prodder | Creature | Devil | Menace
At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, Sin Prodder deals damage to that player equal to that card's mana value. Otherwise, put that card into your hand. | Jack Wang
3.5 LSV
Stromkirk Occultist | Creature | Vampire Horror | Trample
Whenever Stromkirk Occultist deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.
Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | Magali Villeneuve
3.0 LSV
Thermo-Alchemist | Creature | Human Shaman | Defender
{T}: Thermo-Alchemist deals 1 damage to each opponent.
Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist. | Raymond Swanland
2.5 LSV
Ulrich's Kindred | Creature | Wolf | Trample
{3}{G}: Target attacking Wolf or Werewolf gains indestructible until end of turn. | Josu Hernaiz
3.0 LSV
Village Messenger | Creature | Human Werewolf | Haste
At the beginning of each upkeep, if no spells were cast last turn, transform Village Messenger. | Daarken
1.0 LSV
Mercurial Geists | Creature | Spirit | Flying
Whenever you cast an instant or sorcery spell, Mercurial Geists gets +3/+0 until end of turn. | Lake Hurwitz
3.0 LSV
Bloodhall Priest | Creature | Vampire Cleric | Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to any target.
Madness {1}{B}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | Mark Winters
3.5 LSV
Olivia, Mobilized for War | Legendary Creature | Vampire Knight | Flying
Whenever another creature enters the battlefield under your control, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types. | Eric Deschamps
4.5 LSV
Ulrich of the Krallenhorde | Legendary Creature | Human Werewolf | Whenever this creature enters the battlefield or transforms into Ulrich of the Krallenhorde, target creature gets +4/+4 until end of turn.
At the beginning of each upkeep, if no spells were cast last turn, transform Ulrich of the Krallenhorde. | Slawomir Maniak
4.5 LSV