Olivia's Bloodsworn | Creature | Vampire Soldier | Flying
Olivia's Bloodsworn can't block.
{R}: Target Vampire gains haste until end of turn. | Daarken
3.0 LSV
Alchemist's Greeting | Sorcery | | Alchemist's Greeting deals 4 damage to target creature.
Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | Jakub Kasper
3.0 LSV
Assembled Alphas | Creature | Wolf | Whenever Assembled Alphas blocks or becomes blocked by a creature, Assembled Alphas deals 3 damage to that creature and 3 damage to that creature's controller. | Christopher Moeller
2.5 LSV
Avacyn's Judgment | Sorcery | | Madness {X}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Avacyn's Judgment deals 2 damage divided as you choose among any number of targets. If this spell's madness cost was paid, it deals X damage divided as you choose among those permanents and/or players instead. | Victor Adame Minguez
4.5 LSV
Bedlam Reveler | Creature | Devil Horror | This spell costs {1} less to cast for each instant and sorcery card in your graveyard.
Prowess
When Bedlam Reveler enters the battlefield, discard your hand, then draw three cards. | Jama Jurabaev
4.0 LSV
Blood Mist | Enchantment | | At the beginning of combat on your turn, target creature you control gains double strike until end of turn. | Joseph Meehan
1.5 LSV
Bloodmad Vampire | Creature | Vampire Berserker | Whenever Bloodmad Vampire deals combat damage to a player, put a +1/+1 counter on it.
Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | Johannes Voss
2.0 LSV
Borrowed Hostility | Instant | | Escalate {3} (Pay this cost for each mode chosen beyond the first.)
Choose one or both —
• Target creature gets +3/+0 until end of turn.
• Target creature gains first strike until end of turn. | Volkan Baǵa
2.0 LSV
Burn from Within | Sorcery | | Burn from Within deals X damage to any target. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead. | James Ryman
4.0 LSV
Collective Defiance | Sorcery | | Escalate {1} (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Target player discards all the cards in their hand, then draws that many cards.
• Collective Defiance deals 4 damage to target creature.
• Collective Defiance deals 3 damage to target opponent or planeswalker. | Kieran Yanner
4.0 LSV
Conduit of Storms | Creature | Werewolf Horror | Whenever Conduit of Storms attacks, add {R} at the beginning of your next main phase this turn.
{3}{R}{R}: Transform Conduit of Storms. | Raymond Swanland
3.0 LSV
Deranged Whelp | Creature | Wolf | Menace (This creature can't be blocked except by two or more creatures.) | Zoltan Boros
2.0 LSV
Devils' Playground | Sorcery | | Create four 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to any target." | Wayne England
4.0 LSV
Ember-Eye Wolf | Creature | Wolf | Haste
{1}{R}: Ember-Eye Wolf gets +2/+0 until end of turn. | Anthony Palumbo
1.5 LSV
Falkenrath Gorger | Creature | Vampire Berserker | Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | Anna Steinbauer
3.0 LSV
Fiery Temper | Instant | | Fiery Temper deals 3 damage to any target.
Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | Johannes Voss
3.5 LSV
Flameblade Angel | Creature | Angel | Flying
Whenever a source an opponent controls deals damage to you or a permanent you control, you may have Flameblade Angel deal 1 damage to that source's controller. | Cynthia Sheppard
4.0 LSV
Furyblade Vampire | Creature | Vampire Berserker | Trample
At the beginning of combat on your turn, you may discard a card. If you do, Furyblade Vampire gets +3/+0 until end of turn. | Lius Lasahido
2.0 LSV
Galvanic Bombardment | Instant | | Galvanic Bombardment deals X damage to target creature, where X is 2 plus the number of cards named Galvanic Bombardment in your graveyard. | Campbell White
3.0 LSV
Gatstaf Arsonists | Creature | Human Werewolf | At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Arsonists. | Greg Staples
3.0 LSV
Geier Reach Bandit | Creature | Human Rogue Werewolf | Haste
At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit. | Slawomir Maniak
3.0 LSV
Goldnight Castigator | Creature | Angel | Flying, haste
If a source would deal damage to you, it deals double that damage to you instead.
If a source would deal damage to Goldnight Castigator, it deals double that damage to Goldnight Castigator instead. | Zack Stella
4.0 LSV
Hanweir Garrison | Creature | Human Soldier | Whenever Hanweir Garrison attacks, create two 1/1 red Human creature tokens that are tapped and attacking.
(Melds with Hanweir Battlements.) | Vincent Proce
3.0 LSV
Howlpack Wolf | Creature | Wolf | Howlpack Wolf can't block unless you control another Wolf or Werewolf. | Svetlin Velinov
3.0 LSV
Incendiary Flow | Sorcery | | Incendiary Flow deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead. | Raymond Swanland
3.0 LSV
Insatiable Gorgers | Creature | Vampire Berserker | Insatiable Gorgers attacks each combat if able.
Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | Nils Hamm
2.5 LSV
Insolent Neonate | Creature | Vampire | Menace (This creature can't be blocked except by two or more creatures.)
Discard a card, Sacrifice Insolent Neonate: Draw a card. | Deruchenko Alexander
1.5 LSV
Lightning Axe | Instant | | As an additional cost to cast this spell, discard a card or pay {5}.
Lightning Axe deals 5 damage to target creature. | Jason A. Engle
4.0 LSV
Mad Prophet | Creature | Human Shaman | Haste
{T}, Discard a card: Draw a card. | Iain McCaig
4.0 LSV
Magmatic Chasm | Sorcery | | Creatures without flying can't block this turn. | James Paick
1.0 LSV
Make Mischief | Sorcery | | Make Mischief deals 1 damage to any target. Create a 1/1 red Devil creature token. It has "When this creature dies, it deals 1 damage to any target." | Ben Maier
2.0 LSV
Mirrorwing Dragon | Creature | Dragon | Flying
Whenever a player casts an instant or sorcery spell that targets only Mirrorwing Dragon, that player copies that spell for each other creature they control that the spell could target. Each copy targets a different one of those creatures. | Min Yum
4.5 LSV
Nahiri's Wrath | Sorcery | | As an additional cost to cast this spell, discard X cards.
Nahiri's Wrath deals damage equal to the total mana value of the discarded cards to each of up to X target creatures and/or planeswalkers. | Chris Rahn
4.0 LSV
Pyre Hound | Creature | Elemental Dog | Trample
Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Pyre Hound. | Jama Jurabaev
2.0/3.5 LSV
Ravenous Bloodseeker | Creature | Vampire Berserker | Discard a card: Ravenous Bloodseeker gets +2/-2 until end of turn. | James Ryman
3.0/3.5 LSV
Rush of Adrenaline | Instant | | Target creature gets +2/+1 and gains trample until end of turn. | Chris Rallis
1.5 LSV
Scourge Wolf | Creature | Wolf Horror | First strike
Delirium — Scourge Wolf has double strike as long as there are four or more card types among cards in your graveyard. | Jama Jurabaev
3.5 LSV
Shreds of Sanity | Sorcery | | Return up to one target instant card and up to one target sorcery card from your graveyard to your hand, then discard a card. Exile Shreds of Sanity. | Yeong-Hao Han
1.5 LSV
Sin Prodder | Creature | Devil | Menace
At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, Sin Prodder deals damage to that player equal to that card's mana value. Otherwise, put that card into your hand. | Jack Wang
3.5 LSV
Stensia Masquerade | Enchantment | | Attacking creatures you control have first strike.
Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | Willian Murai
1.0/3.5 LSV
Stromkirk Occultist | Creature | Vampire Horror | Trample
Whenever Stromkirk Occultist deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.
Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | Magali Villeneuve
3.0 LSV
Thermo-Alchemist | Creature | Human Shaman | Defender
{T}: Thermo-Alchemist deals 1 damage to each opponent.
Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist. | Raymond Swanland
2.5 LSV
Tormenting Voice | Sorcery | | As an additional cost to cast this spell, discard a card.
Draw two cards. | Dan Scott
3.0 LSV
Ulrich's Kindred | Creature | Wolf | Trample
{3}{G}: Target attacking Wolf or Werewolf gains indestructible until end of turn. | Josu Hernaiz
3.0 LSV
Uncaged Fury | Instant | | Target creature gets +1/+1 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.) | Jason Kang
1.5 LSV
Village Messenger | Creature | Human Werewolf | Haste
At the beginning of each upkeep, if no spells were cast last turn, transform Village Messenger. | Daarken
1.0 LSV
Nahiri, the Harbinger | Legendary Planeswalker | Nahiri | +2: You may discard a card. If you do, draw a card.
−2: Exile target enchantment, tapped artifact, or tapped creature.
−8: Search your library for an artifact or creature card, put it onto the battlefield, then shuffle. It gains haste. Return it to your hand at the beginning of the next end step. | Aleksi Briclot
4.5 LSV
Ride Down | Instant | | Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn. | David Gaillet
3.0 LSV
Fevered Visions | Enchantment | | At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, Fevered Visions deals 2 damage to that player. | Steven Belledin
1.0 LSV
Mercurial Geists | Creature | Spirit | Flying
Whenever you cast an instant or sorcery spell, Mercurial Geists gets +3/+0 until end of turn. | Lake Hurwitz
3.0 LSV
Bloodhall Priest | Creature | Vampire Cleric | Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to any target.
Madness {1}{B}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | Mark Winters
3.5 LSV
Olivia, Mobilized for War | Legendary Creature | Vampire Knight | Flying
Whenever another creature enters the battlefield under your control, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types. | Eric Deschamps
4.5 LSV
Arlinn Kord | Legendary Planeswalker | Arlinn | +1: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste.
0: Create a 2/2 green Wolf creature token. Transform Arlinn Kord. | Winona Nelson
5.0 LSV
Ulrich of the Krallenhorde | Legendary Creature | Human Werewolf | Whenever this creature enters the battlefield or transforms into Ulrich of the Krallenhorde, target creature gets +4/+4 until end of turn.
At the beginning of each upkeep, if no spells were cast last turn, transform Ulrich of the Krallenhorde. | Slawomir Maniak
4.5 LSV
Foreboding Ruins | Land | | As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped.
{T}: Add {B} or {R}. | Adam Paquette
3.0 LSV
Game Trail | Land | | As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped.
{T}: Add {R} or {G}. | Adam Paquette
3.0 LSV
Hanweir Battlements | Land | | {T}: Add {C}.
{R}, {T}: Target creature gains haste until end of turn.
{3}{R}{R}, {T}: If you both own and control Hanweir Battlements and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township. | Vincent Proce
2.5 LSV
Highland Lake | Land | | Highland Lake enters the battlefield tapped.
{T}: Add {U} or {R}. | Florian de Gesincourt
3.0 LSV
Stone Quarry | Land | | Stone Quarry enters the battlefield tapped.
{T}: Add {R} or {W}. | Cliff Childs
3.0 LSV
Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Jonas De Ro
Mountain | Basic Land | Mountain | ({T}: Add {R}.) | James Paick
Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Andreas Rocha