Choked Estuary | Land | | As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped.
{T}: Add {U} or {B}. | Vincent Proce
3.0 LSV
Foreboding Ruins | Land | | As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped.
{T}: Add {B} or {R}. | Adam Paquette
3.0 LSV
Forsaken Sanctuary | Land | | Forsaken Sanctuary enters the battlefield tapped.
{T}: Add {W} or {B}. | Vincent Proce
3.0 LSV
Fortified Village | Land | | As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped.
{T}: Add {G} or {W}. | Cliff Childs
3.0 LSV
Foul Orchard | Land | | Foul Orchard enters the battlefield tapped.
{T}: Add {B} or {G}. | Jung Park
3.0 LSV
Game Trail | Land | | As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped.
{T}: Add {R} or {G}. | Adam Paquette
3.0 LSV
Highland Lake | Land | | Highland Lake enters the battlefield tapped.
{T}: Add {U} or {R}. | Florian de Gesincourt
3.0 LSV
Port Town | Land | | As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped.
{T}: Add {W} or {U}. | Kamila Szutenberg
3.0 LSV
Stone Quarry | Land | | Stone Quarry enters the battlefield tapped.
{T}: Add {R} or {W}. | Cliff Childs
3.0 LSV
Woodland Stream | Land | | Woodland Stream enters the battlefield tapped.
{T}: Add {G} or {U}. | James Paick
3.0 LSV