Blessed Alliance | Instant | | Escalate {2} (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Target player gains 4 life.
• Untap up to two target creatures.
• Target opponent sacrifices an attacking creature. | Johann Bodin
2.5 LSV
Courageous Outrider | Creature | Human Scout | When Courageous Outrider enters the battlefield, look at the top four cards of your library. You may reveal a Human card from among them and put it into your hand. Put the rest on the bottom of your library in any order. | Ryan Alexander Lee
2.5 LSV
Faith Unbroken | Enchantment | Aura | Enchant creature you control
When Faith Unbroken enters the battlefield, exile target creature an opponent controls until Faith Unbroken leaves the battlefield.
Enchanted creature gets +2/+2. | Kev Walker
2.5 LSV
Gryff's Boon | Enchantment | Aura | Enchant creature
Enchanted creature gets +1/+0 and has flying.
{3}{W}: Return Gryff's Boon from your graveyard to the battlefield attached to target creature. Activate only as a sorcery. | Svetlin Velinov
1.5 LSV
Hope Against Hope | Enchantment | Aura | Enchant creature
Enchanted creature gets +1/+1 for each creature you control.
As long as enchanted creature is a Human, it has first strike. | David Seguin
2.0 LSV
Humble the Brute | Instant | | Destroy target creature with power 4 or greater.
Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | Daarken
2.5 LSV
Ironclad Slayer | Creature | Human Warrior | When Ironclad Slayer enters the battlefield, you may return target Aura or Equipment card from your graveyard to your hand. | Ryan Pancoast
2.0 LSV
Lone Rider | Creature | Human Knight | First strike, lifelink
At the beginning of the end step, if you gained 3 or more life this turn, transform Lone Rider. | Daarken
1.5 LSV
Nearheath Chaplain | Creature | Human Cleric | Lifelink
{2}{W}, Exile Nearheath Chaplain from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only as a sorcery. | Zoltan Boros
3.5 LSV
Reaper of Flight Moonsilver | Creature | Angel | Flying
Delirium — Sacrifice another creature: Reaper of Flight Moonsilver gets +2/+1 until end of turn. Activate only if there are four or more card types among cards in your graveyard. | Magali Villeneuve
3.0 LSV
Spectral Shepherd | Creature | Spirit | Flying
{1}{U}: Return target Spirit you control to its owner's hand. | Johann Bodin
3.0 LSV
Subjugator Angel | Creature | Angel | Flying
When Subjugator Angel enters the battlefield, tap all creatures your opponents control. | Lius Lasahido
2.5 LSV
Topplegeist | Creature | Spirit | Flying
When Topplegeist enters the battlefield, tap target creature an opponent controls.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, tap target creature that player controls. | Seb McKinnon
1.0/3.0 LSV
Town Gossipmonger | Creature | Human | {T}, Tap an untapped creature you control: Transform Town Gossipmonger. | John Stanko
2.5 LSV
Advanced Stitchwing | Creature | Zombie Horror | Flying
{2}{U}, Discard two cards: Return Advanced Stitchwing from your graveyard to the battlefield tapped. | Johann Bodin
3.0 LSV
Compelling Deterrence | Instant | | Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie. | Seb McKinnon
3.0 LSV
Curious Homunculus | Creature | Homunculus | {T}: Add {C}. Spend this mana only to cast an instant or sorcery spell.
At the beginning of your upkeep, if there are three or more instant and/or sorcery cards in your graveyard, transform Curious Homunculus. | Filip Burburan
1.5 LSV
Daring Sleuth | Creature | Human Rogue | When you sacrifice a Clue, transform Daring Sleuth. | Seb McKinnon
3.0 LSV
Drunau Corpse Trawler | Creature | Zombie | When Drunau Corpse Trawler enters the battlefield, create a 2/2 black Zombie creature token.
{2}{B}: Target Zombie gains deathtouch until end of turn. | Dave Kendall
3.0 LSV
Erdwal Illuminator | Creature | Spirit | Flying
Whenever you investigate for the first time each turn, investigate an additional time. | Seb McKinnon
3.0 LSV
Fleeting Memories | Enchantment | | When Fleeting Memories enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Whenever you sacrifice a Clue, target player mills three cards. | Christine Choi
1.0/3.0 LSV
Invasive Surgery | Instant | | Counter target sorcery spell.
Delirium — If there are four or more card types among cards in your graveyard, search the graveyard, hand, and library of that spell's controller for any number of cards with the same name as that spell, exile those cards, then that player shuffles. | Steven Belledin
0.5 LSV
Manic Scribe | Creature | Human Wizard | When Manic Scribe enters the battlefield, each opponent mills three cards.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player mills three cards. | Matt Stewart
1.0 LSV
Nebelgast Herald | Creature | Spirit | Flash (You may cast this spell any time you could cast an instant.)
Flying
Whenever Nebelgast Herald or another Spirit enters the battlefield under your control, tap target creature an opponent controls. | Zezhou Chen
3.0 LSV
Ongoing Investigation | Enchantment | | Whenever one or more creatures you control deal combat damage to a player, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
{1}{G}, Exile a creature card from your graveyard: Investigate. You gain 2 life. | Bud Cook
1.5/3.5 LSV
Pieces of the Puzzle | Sorcery | | Reveal the top five cards of your library. Put up to two instant and/or sorcery cards from among them into your hand and the rest into your graveyard. | Magali Villeneuve
1.0 LSV
Pore Over the Pages | Sorcery | | Draw three cards, untap up to two lands, then discard a card. | Magali Villeneuve
3.5 LSV
Rise from the Tides | Sorcery | | Create a tapped 2/2 black Zombie creature token for each instant and sorcery card in your graveyard. | Dave Kendall
1.0/3.5 LSV
Accursed Witch | Creature | Human Shaman | Spells your opponents cast that target Accursed Witch cost {1} less to cast.
When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent. | Wesley Burt
3.5 LSV
Biting Rain | Sorcery | | All creatures get -2/-2 until end of turn.
Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | John Stanko
1.5 LSV
Call the Bloodline | Enchantment | | {1}, Discard a card: Create a 1/1 black Vampire Knight creature token with lifelink. Activate only once each turn. | Lake Hurwitz
2.5 LSV
Kindly Stranger | Creature | Human | Delirium — {2}{B}: Transform Kindly Stranger. Activate only if there are four or more card types among cards in your graveyard. | Ryan Pancoast
3.5 LSV
Dusk Feaster | Creature | Vampire | Delirium — This spell costs {2} less to cast if there are four or more card types among cards in your graveyard.
Flying | Anastasia Ovchinnikova
2.5 LSV
Graf Harvest | Enchantment | | Zombies you control have menace. (They can't be blocked except by two or more creatures.)
{3}{B}, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token. | Lake Hurwitz
1.5 LSV
Haunted Dead | Creature | Zombie | When Haunted Dead enters the battlefield, create a 1/1 white Spirit creature token with flying.
{1}{B}, Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped. | Lake Hurwitz
2.5 LSV
Indulgent Aristocrat | Creature | Vampire Noble | Lifelink
{2}, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control. | Anna Steinbauer
1.5/3.0 LSV
Midnight Scavengers | Creature | Human Rogue | When Midnight Scavengers enters the battlefield, you may return target creature card with mana value 3 or less from your graveyard to your hand.
(Melds with Graf Rats.) | Jason Felix
2.5 LSV
Olivia's Bloodsworn | Creature | Vampire Soldier | Flying
Olivia's Bloodsworn can't block.
{R}: Target Vampire gains haste until end of turn. | Daarken
3.0 LSV
Pick the Brain | Sorcery | | Target opponent reveals their hand. You choose a nonland card from it and exile that card.
Delirium — If there are four or more card types among cards in your graveyard, search that player's graveyard, hand, and library for any number of cards with the same name as the exiled card, exile those cards, then that player shuffles. | Mathias Kollros
1.0 LSV
Rise from the Grave | Sorcery | | Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types. | Kieran Yanner
2.5 LSV
Ruthless Disposal | Sorcery | | As an additional cost to cast this spell, discard a card and sacrifice a creature.
Two target creatures each get -13/-13 until end of turn. | Dave Kendall
4.0 LSV
Blood Mist | Enchantment | | At the beginning of combat on your turn, target creature you control gains double strike until end of turn. | Joseph Meehan
1.5 LSV
Fiery Temper | Instant | | Fiery Temper deals 3 damage to any target.
Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | Johannes Voss
3.5 LSV
Furyblade Vampire | Creature | Vampire Berserker | Trample
At the beginning of combat on your turn, you may discard a card. If you do, Furyblade Vampire gets +3/+0 until end of turn. | Lius Lasahido
2.0 LSV
Geier Reach Bandit | Creature | Human Rogue Werewolf | Haste
At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit. | Slawomir Maniak
3.0 LSV
Lightning Axe | Instant | | As an additional cost to cast this spell, discard a card or pay {5}.
Lightning Axe deals 5 damage to target creature. | Jason A. Engle
4.0 LSV
Mad Prophet | Creature | Human Shaman | Haste
{T}, Discard a card: Draw a card. | Iain McCaig
4.0 LSV
Scourge Wolf | Creature | Wolf Horror | First strike
Delirium — Scourge Wolf has double strike as long as there are four or more card types among cards in your graveyard. | Jama Jurabaev
3.5 LSV
Shreds of Sanity | Sorcery | | Return up to one target instant card and up to one target sorcery card from your graveyard to your hand, then discard a card. Exile Shreds of Sanity. | Yeong-Hao Han
1.5 LSV
Stensia Masquerade | Enchantment | | Attacking creatures you control have first strike.
Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | Willian Murai
1.0/3.5 LSV
Stromkirk Occultist | Creature | Vampire Horror | Trample
Whenever Stromkirk Occultist deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.
Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | Magali Villeneuve
3.0 LSV
Thermo-Alchemist | Creature | Human Shaman | Defender
{T}: Thermo-Alchemist deals 1 damage to each opponent.
Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist. | Raymond Swanland
2.5 LSV
Ulrich's Kindred | Creature | Wolf | Trample
{3}{G}: Target attacking Wolf or Werewolf gains indestructible until end of turn. | Josu Hernaiz
3.0 LSV
Uncaged Fury | Instant | | Target creature gets +1/+1 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.) | Jason Kang
1.5 LSV
Village Messenger | Creature | Human Werewolf | Haste
At the beginning of each upkeep, if no spells were cast last turn, transform Village Messenger. | Daarken
1.0 LSV
Clear Shot | Instant | | Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control. | Craig J Spearing
3.5 LSV
Crawling Sensation | Enchantment | | At the beginning of your upkeep, you may mill two cards.
Whenever one or more land cards are put into your graveyard from anywhere for the first time each turn, create a 1/1 green Insect creature token. | Christopher Moeller
1.0/2.5 LSV
Deathcap Cultivator | Creature | Human Druid | {T}: Add {B} or {G}.
Delirium — Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard. | Karla Ortiz
3.5 LSV
Duskwatch Recruiter | Creature | Human Warrior Werewolf | {2}{G}: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of each upkeep, if no spells were cast last turn, transform Duskwatch Recruiter. | Craig J Spearing
3.5 LSV
Graf Mole | Creature | Mole Beast | Whenever you sacrifice a Clue, you gain 3 life. | Lars Grant-West
3.0 LSV
Groundskeeper | Creature | Human Druid | {1}{G}: Return target basic land card from your graveyard to your hand. | Anthony Palumbo
0.0 LSV
Hamlet Captain | Creature | Human Warrior | Whenever Hamlet Captain attacks or blocks, other Humans you control get +1/+1 until end of turn. | Wayne Reynolds
3.0 LSV
Howlpack Resurgence | Enchantment | | Flash (You may cast this spell any time you could cast an instant.)
Each creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample. | Izzy
1.0/3.5 LSV
Noose Constrictor | Creature | Snake | Reach
Discard a card: Noose Constrictor gets +1/+1 until end of turn. | Igor Kieryluk
3.0 LSV
Pack Guardian | Creature | Wolf Spirit | Flash (You may cast this spell any time you could cast an instant.)
When Pack Guardian enters the battlefield, you may discard a land card. If you do, create a 2/2 green Wolf creature token. | Filip Burburan
4.0 LSV
Shrill Howler | Creature | Werewolf Horror | Creatures with power less than Shrill Howler's power can't block it.
{5}{G}: Transform Shrill Howler. | Matt Stewart
2.5 LSV
Ulvenwald Mysteries | Enchantment | | Whenever a nontoken creature you control dies, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token. | Marzena Nereida Piwowar
2.0 LSV
Vessel of Nascency | Enchantment | | {1}{G}, Sacrifice Vessel of Nascency: Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, or planeswalker card from among them into your hand. Put the rest into your graveyard. | Kieran Yanner
1.5 LSV
Veteran Cathar | Creature | Human Soldier | {3}{W}: Target Human gains double strike until end of turn. | Deruchenko Alexander
3.0 LSV
Anguished Unmaking | Instant | | Exile target nonland permanent. You lose 3 life. | Wesley Burt
4.0 LSV
Ride Down | Instant | | Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn. | David Gaillet
3.0 LSV
Mercurial Geists | Creature | Spirit | Flying
Whenever you cast an instant or sorcery spell, Mercurial Geists gets +3/+0 until end of turn. | Lake Hurwitz
3.0 LSV
Mournwillow | Creature | Plant Skeleton | Haste
Delirium — When Mournwillow enters the battlefield, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn. | Jeff Simpson
2.5 LSV
Brain in a Jar | Artifact | | {1}, {T}: Put a charge counter on Brain in a Jar, then you may cast an instant or sorcery spell with mana value equal to the number of charge counters on Brain in a Jar from your hand without paying its mana cost.
{3}, {T}, Remove X charge counters from Brain in a Jar: Scry X. | Daniel Ljunggren
0.5 LSV
Cryptolith Fragment | Artifact | | Cryptolith Fragment enters the battlefield tapped.
{T}: Add one mana of any color. Each player loses 1 life.
At the beginning of your upkeep, if each player has 10 or less life, transform Cryptolith Fragment. | John Avon
1.5 LSV
Harvest Hand | Artifact Creature | Scarecrow | When Harvest Hand dies, return it to the battlefield transformed under your control. | Jason Felix
2.5 LSV
Lupine Prototype | Artifact Creature | Wolf Construct | Lupine Prototype can't attack or block unless a player has no cards in hand. | Deruchenko Alexander
2.0 LSV
Murderer's Axe | Artifact | Equipment | Equipped creature gets +2/+2.
Equip—Discard a card. | Winona Nelson
2.0 LSV
Neglected Heirloom | Artifact | Equipment | Equipped creature gets +1/+1.
When equipped creature transforms, transform Neglected Heirloom.
Equip {1} | Volkan Baǵa
1.0 LSV
Soul Separator | Artifact | | {5}, {T}, Sacrifice Soul Separator: Exile target creature card from your graveyard. Create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. Create a black Zombie creature token with power equal to that card's power and toughness equal to that card's toughness. | Daarken
1.0 LSV
Abundant Maw | Creature | Eldrazi Leech | Emerge {6}{B} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)
When you cast this spell, target opponent loses 3 life and you gain 3 life. | Greg Staples
2.5 LSV
Drownyard Behemoth | Creature | Eldrazi Crab | Flash (You may cast this spell any time you could cast an instant.)
Emerge {7}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)
Drownyard Behemoth has hexproof as long as it entered the battlefield this turn. | Jason Kang
2.5 LSV
Mockery of Nature | Creature | Eldrazi Beast | Emerge {7}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)
When you cast this spell, you may destroy target artifact or enchantment. | James Ryman
2.5 LSV
Choked Estuary | Land | | As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped.
{T}: Add {U} or {B}. | Vincent Proce
3.0 LSV
Foreboding Ruins | Land | | As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped.
{T}: Add {B} or {R}. | Adam Paquette
3.0 LSV
Forsaken Sanctuary | Land | | Forsaken Sanctuary enters the battlefield tapped.
{T}: Add {W} or {B}. | Vincent Proce
3.0 LSV
Fortified Village | Land | | As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped.
{T}: Add {G} or {W}. | Cliff Childs
3.0 LSV
Foul Orchard | Land | | Foul Orchard enters the battlefield tapped.
{T}: Add {B} or {G}. | Jung Park
3.0 LSV
Game Trail | Land | | As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped.
{T}: Add {R} or {G}. | Adam Paquette
3.0 LSV
Highland Lake | Land | | Highland Lake enters the battlefield tapped.
{T}: Add {U} or {R}. | Florian de Gesincourt
3.0 LSV
Port Town | Land | | As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped.
{T}: Add {W} or {U}. | Kamila Szutenberg
3.0 LSV
Stone Quarry | Land | | Stone Quarry enters the battlefield tapped.
{T}: Add {R} or {W}. | Cliff Childs
3.0 LSV
Woodland Stream | Land | | Woodland Stream enters the battlefield tapped.
{T}: Add {G} or {U}. | James Paick
3.0 LSV