
Bloodmad Vampire | Creature | Vampire Berserker | Whenever Bloodmad Vampire deals combat damage to a player, put a +1/+1 counter on it.
Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | Johannes Voss

Breakneck Rider | Creature | Human Scout Werewolf | At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider. | Victor Adame Minguez

Convicted Killer | Creature | Human Werewolf | At the beginning of each upkeep, if no spells were cast last turn, transform Convicted Killer. | Deruchenko Alexander

Fiery Temper | Instant | | Fiery Temper deals 3 damage to any target.
Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | Johannes Voss

Geier Reach Bandit | Creature | Human Rogue Werewolf | Haste
At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit. | Slawomir Maniak

Geistblast | Instant | | Geistblast deals 2 damage to any target.
{2}{U}, Exile Geistblast from your graveyard: Copy target instant or sorcery spell you control. You may choose new targets for the copy. | Raymond Swanland

Harness the Storm | Enchantment | | Whenever you cast an instant or sorcery spell from your hand, you may cast target card with the same name as that spell from your graveyard. (You still pay its costs.) | Raymond Swanland

Howlpack Wolf | Creature | Wolf | Howlpack Wolf can't block unless you control another Wolf or Werewolf. | Svetlin Velinov

Sin Prodder | Creature | Devil | Menace
At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, Sin Prodder deals damage to that player equal to that card's mana value. Otherwise, put that card into your hand. | Jack Wang

Stensia Masquerade | Enchantment | | Attacking creatures you control have first strike.
Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | Willian Murai

Ulrich's Kindred | Creature | Wolf | Trample
{3}{G}: Target attacking Wolf or Werewolf gains indestructible until end of turn. | Josu Hernaiz

Uncaged Fury | Instant | | Target creature gets +1/+1 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.) | Jason Kang

Fevered Visions | Enchantment | | At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, Fevered Visions deals 2 damage to that player. | Steven Belledin

Olivia, Mobilized for War | Legendary Creature | Vampire Knight | Flying
Whenever another creature enters the battlefield under your control, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types. | Eric Deschamps