Always Watching | Enchantment | | Nontoken creatures you control get +1/+1 and have vigilance. | Chase Stone
Bound by Moonsilver | Enchantment | Aura | Enchant creature
Enchanted creature can't attack, block, or transform.
Sacrifice another permanent: Attach Bound by Moonsilver to target creature. Activate only as a sorcery and only once each turn. | Joseph Meehan
Gryff's Boon | Enchantment | Aura | Enchant creature
Enchanted creature gets +1/+0 and has flying.
{3}{W}: Return Gryff's Boon from your graveyard to the battlefield attached to target creature. Activate only as a sorcery. | Svetlin Velinov
Hope Against Hope | Enchantment | Aura | Enchant creature
Enchanted creature gets +1/+1 for each creature you control.
As long as enchanted creature is a Human, it has first strike. | David Seguin
Nahiri's Machinations | Enchantment | | At the beginning of combat on your turn, target creature you control gains indestructible until end of turn.
{1}{R}: Nahiri's Machinations deals 1 damage to target blocking creature. | Lake Hurwitz
Vessel of Ephemera | Enchantment | | {2}{W}, Sacrifice Vessel of Ephemera: Create two 1/1 white Spirit creature tokens with flying. | Kieran Yanner
Fleeting Memories | Enchantment | | When Fleeting Memories enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Whenever you sacrifice a Clue, target player mills three cards. | Christine Choi
Ghostly Wings | Enchantment | Aura | Enchant creature
Enchanted creature gets +1/+1 and has flying.
Discard a card: Return enchanted creature to its owner's hand. | Josu Hernaiz
Ongoing Investigation | Enchantment | | Whenever one or more creatures you control deal combat damage to a player, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
{1}{G}, Exile a creature card from your graveyard: Investigate. You gain 2 life. | Bud Cook
Sleep Paralysis | Enchantment | Aura | Enchant creature
When Sleep Paralysis enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step. | Josu Hernaiz
Trail of Evidence | Enchantment | | Whenever you cast an instant or sorcery spell, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | Daniel Ljunggren
Vessel of Paramnesia | Enchantment | | {U}, Sacrifice Vessel of Paramnesia: Target player mills three cards. Draw a card. | Kieran Yanner
Behind the Scenes | Enchantment | | Creatures you control have skulk. (They can't be blocked by creatures with greater power.)
{4}{W}: Creatures you control get +1/+1 until end of turn. | David Gaillet
Call the Bloodline | Enchantment | | {1}, Discard a card: Create a 1/1 black Vampire Knight creature token with lifelink. Activate only once each turn. | Lake Hurwitz
Creeping Dread | Enchantment | | At the beginning of your upkeep, each player discards a card. Each opponent who discarded a card that shares a card type with the card you discarded loses 3 life. (Players reveal the discarded cards simultaneously.) | Anthony Palumbo
Dead Weight | Enchantment | Aura | Enchant creature
Enchanted creature gets -2/-2. | Randy Gallegos
3.5 LSV
Sinister Concoction | Enchantment | | {B}, Pay 1 life, Mill a card, Discard a card, Sacrifice Sinister Concoction: Destroy target creature. | Zack Stella
Triskaidekaphobia | Enchantment | | At the beginning of your upkeep, choose one —
• Each player with exactly 13 life loses the game, then each player gains 1 life.
• Each player with exactly 13 life loses the game, then each player loses 1 life. | Willian Murai
Vessel of Malignity | Enchantment | | {1}{B}, Sacrifice Vessel of Malignity: Target opponent exiles two cards from their hand. Activate only as a sorcery. | Kieran Yanner
Harness the Storm | Enchantment | | Whenever you cast an instant or sorcery spell from your hand, you may cast target card with the same name as that spell from your graveyard. (You still pay its costs.) | Raymond Swanland
Senseless Rage | Enchantment | Aura | Enchant creature
Enchanted creature gets +2/+2.
Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | Raymond Swanland
Skin Invasion | Enchantment | Aura | Enchant creature
Enchanted creature attacks each combat if able.
When enchanted creature dies, return Skin Invasion to the battlefield transformed under your control. | Nils Hamm
Spiteful Motives | Enchantment | Aura | Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets +3/+0 and has first strike. | Marco Nelor
Stensia Masquerade | Enchantment | | Attacking creatures you control have first strike.
Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | Willian Murai
Vessel of Volatility | Enchantment | | {1}{R}, Sacrifice Vessel of Volatility: Add {R}{R}{R}{R}. | Kieran Yanner
Autumnal Gloom | Enchantment | | {B}: Mill a card.
Delirium — At the beginning of your end step, if there are four or more card types among cards in your graveyard, transform Autumnal Gloom. | Jaime Jones
Crawling Sensation | Enchantment | | At the beginning of your upkeep, you may mill two cards.
Whenever one or more land cards are put into your graveyard from anywhere for the first time each turn, create a 1/1 green Insect creature token. | Christopher Moeller
Cryptolith Rite | Enchantment | | Creatures you control have "{T}: Add one mana of any color." | Zack Stella
Equestrian Skill | Enchantment | Aura | Enchant creature
Enchanted creature gets +3/+3.
As long as enchanted creature is a Human, it has trample. | Zoltan Boros
Howlpack Resurgence | Enchantment | | Flash (You may cast this spell any time you could cast an instant.)
Each creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample. | Izzy
Ulvenwald Mysteries | Enchantment | | Whenever a nontoken creature you control dies, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token. | Greg Opalinski
Vessel of Nascency | Enchantment | | {1}{G}, Sacrifice Vessel of Nascency: Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, or planeswalker card from among them into your hand. Put the rest into your graveyard. | Kieran Yanner
Weirding Wood | Enchantment | Aura | Enchant land
When Weirding Wood enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Enchanted land has "{T}: Add two mana of any one color." | Jung Park
Invocation of Saint Traft | Enchantment | Aura | Enchant creature
Enchanted creature has "Whenever this creature attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat." | Igor Kieryluk
Fevered Visions | Enchantment | | At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, Fevered Visions deals 2 damage to that player. | Steven Belledin