Lorehold Command | Instant | | Choose two —
• Create a 3/2 red and white Spirit creature token.
• Creatures you control get +1/+0 and gain indestructible and haste until end of turn.
• Lorehold Command deals 3 damage to any target. Target player gains 3 life.
• Sacrifice a permanent, then draw two cards. | Jason Rainville
4.5 LSV
Quintorius, Field Historian | Legendary Creature | Elephant Cleric | Spirits you control get +1/+0.
Whenever one or more cards leave your graveyard, create a 3/2 red and white Spirit creature token. | Bryan Sola
4.0 LSV
Hofri Ghostforge | Legendary Creature | Dwarf Cleric | Spirits you control get +1/+1 and have trample and haste.
Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this creature leaves the battlefield, return the exiled card to its owner's graveyard." | Daarken
5.0 LSV
Relic Sloth | Creature | Beast | Vigilance
Menace (This creature can't be blocked except by two or more creatures.) | Ilse Gort
2.5 LSV