
Mentor's Guidance | Sorcery | | When you cast this spell, copy it if you control a planeswalker, Cleric, Druid, Shaman, Warlock, or Wizard.
Scry 1, then draw a card. | Brian Valeza
3.0 LSV

Mercurial Transformation | Sorcery | Lesson | Until end of turn, target nonland permanent loses all abilities and becomes your choice of a blue Frog creature with base power and toughness 1/1 or a blue Octopus creature with base power and toughness 4/4. | Craig J Spearing
2.5 LSV

Solve the Equation | Sorcery | | Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle. | Lie Setiawan
0.0 LSV

Expressive Iteration | Sorcery | | Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn. | Anastasia Ovchinnikova
3.0 LSV

Golden Ratio | Sorcery | | Draw a card for each different power among creatures you control. | Alix Branwyn
2.5 LSV

Aether Helix | Sorcery | | Return target permanent to its owner's hand. Return target permanent card from your graveyard to your hand. | Torstein Nordstrand
2.5 LSV