
Attuned Hunter | Creature | Human Ranger | Trample
Whenever one or more cards leave your graveyard during your turn, put a +1/+1 counter on this creature. | Scott Murphy

Knockout Maneuver | Sorcery | | Put a +1/+1 counter on target creature you control, then it deals damage equal to its power to target creature an opponent controls. | Aaron J. Riley

Sage of the Fang | Creature | Human Druid | When this creature enters, put a +1/+1 counter on target creature.
Renew — {3}{G}, Exile this card from your graveyard: Put a +1/+1 counter on target creature, then double the number of +1/+1 counters on that creature. Activate only as a sorcery. | Ioannis Fiore

Stalwart Successor | Creature | Human Warrior | Menace (This creature can't be blocked except by two or more creatures.)
Whenever one or more counters are put on a creature you control, if it's the first time counters have been put on that creature this turn, put a +1/+1 counter on that creature. | Bastien L. Deharme

Kin-Tree Severance | Instant | | Exile target permanent with mana value 3 or greater. | Zack Stella

Skirmish Rhino | Creature | Rhino | Trample
When this creature enters, each opponent loses 2 life and you gain 2 life. | James Bousema

Lie in Wait | Sorcery | | Return target creature card from your graveyard to your hand. Lie in Wait deals damage equal to that card's power to target creature. | Diana Franco

Rakshasa's Bargain | Instant | | Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. | Yigit Koroglu

Dragonclaw Strike | Sorcery | | Double the power and toughness of target creature you control until end of turn. Then it fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.) | Yeong-Hao Han