
Adorned Crocodile | Creature | Crocodile | When this creature dies, create a 2/2 black Zombie Druid creature token.
Renew — {B}, Exile this card from your graveyard: Put a +1/+1 counter on target creature. Activate only as a sorcery. | Nathaniel Himawan
3 LSV

Purging Stormbrood | Creature | Dragon | Flying
Ward—Pay 2 life.
When this creature enters, remove all counters from up to one target creature. | David Astruga
3.5 LSV

Iridescent Tiger | Creature | Cat | When this creature enters, if you cast it, add {W}{U}{B}{R}{G}. | Fajareka Setiawan
2 LSV

All-Out Assault | Enchantment | | Creatures you control get +1/+1 and have deathtouch.
When this enchantment enters, if it's your main phase, there is an additional combat phase after this phase followed by an additional main phase. When you next attack this turn, untap each creature you control. | Joshua Cairos
4 LSV

Sonic Shrieker | Creature | Dragon | Flying
When this creature enters, it deals 2 damage to any target and you gain 2 life. If a player is dealt damage this way, they discard a card. | Jason A. Engle
4 LSV

Betor, Kin to All | Legendary Creature | Spirit Dragon | Flying
At the beginning of your end step, if creatures you control have total toughness 10 or greater, draw a card. Then if creatures you control have total toughness 20 or greater, untap each creature you control. Then if creatures you control have total toughness 40 or greater, each opponent loses half their life, rounded up. | Alexander Ostrowski
5 LSV

Lotuslight Dancers | Creature | Zombie Bard | Lifelink
When this creature enters, search your library for a black card, a green card, and a blue card. Put those cards into your graveyard, then shuffle. | Jodie Muir
4 LSV

Teval, Arbiter of Virtue | Legendary Creature | Spirit Dragon | Flying, lifelink
Spells you cast have delve. (Each card you exile from your graveyard while casting those spells pays for {1}.)
Whenever you cast a spell, you lose life equal to its mana value. | Alexander Ostrowski
4 LSV

Call the Spirit Dragons | Enchantment | | Dragons you control have indestructible.
At the beginning of your upkeep, for each color, put a +1/+1 counter on a Dragon you control of that color. If you put +1/+1 counters on five Dragons this way, you win the game. | Liiga Smilshkalne
LSV