
Auroral Procession | Instant | | Return target card from your graveyard to your hand. | Marco Gorlei

Glacierwood Siege | Enchantment | | As this enchantment enters, choose Temur or Sultai.
• Temur — Whenever you cast an instant or sorcery spell, target player mills four cards.
• Sultai — You may play lands from your graveyard. | Andreas Zafiratos

Kishla Skimmer | Creature | Bird Scout | Flying
Whenever a card leaves your graveyard during your turn, draw a card. This ability triggers only once each turn. | James Ryman

Hollowmurk Siege | Enchantment | | As this enchantment enters, choose Sultai or Abzan.
• Sultai — Whenever a counter is put on a creature you control, draw a card. This ability triggers only once each turn.
• Abzan — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains menace until end of turn. | Antonio José Manzanedo

Host of the Hereafter | Creature | Zombie Warlock | This creature enters with two +1/+1 counters on it.
Whenever this creature or another creature you control dies, if it had counters on it, put its counters on up to one target creature you control. | Annie Stegg

Stalwart Successor | Creature | Human Warrior | Menace (This creature can't be blocked except by two or more creatures.)
Whenever one or more counters are put on a creature you control, if it's the first time counters have been put on that creature this turn, put a +1/+1 counter on that creature. | Bastien L. Deharme

Armament Dragon | Creature | Dragon | Flying
When this creature enters, distribute three +1/+1 counters among one, two, or three target creatures you control. | Maxime Minard

Betor, Kin to All | Legendary Creature | Spirit Dragon | Flying
At the beginning of your end step, if creatures you control have total toughness 10 or greater, draw a card. Then if creatures you control have total toughness 20 or greater, untap each creature you control. Then if creatures you control have total toughness 40 or greater, each opponent loses half their life, rounded up. | Alexander Ostrowski

Felothar, Dawn of the Abzan | Legendary Creature | Human Warrior | Trample
Whenever Felothar enters or attacks, you may sacrifice a nonland permanent. When you do, put a +1/+1 counter on each creature you control. | Victor Adame Minguez

Kin-Tree Severance | Instant | | Exile target permanent with mana value 3 or greater. | Zack Stella

Perennation | Sorcery | | Return target permanent card from your graveyard to the battlefield with a hexproof counter and an indestructible counter on it. | Eli Minaya

Reputable Merchant | Creature | Human Citizen | When this creature enters or dies, put a +1/+1 counter on target creature you control. | Craig J Spearing

Revival of the Ancestors | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create three 1/1 white Spirit creature tokens.
II — Distribute three +1/+1 counters among one, two, or three target creatures you control.
III — Creatures you control gain trample and lifelink until end of turn. | Clint Lockwood

Severance Priest | Creature | Djinn Cleric | Deathtouch
When this creature enters, target opponent reveals their hand. You may choose a nonland card from it. If you do, exile that card.
When this creature leaves the battlefield, the exiled card's owner creates an X/X white Spirit creature token, where X is the mana value of the exiled card. | Scott Murphy

Skirmish Rhino | Creature | Rhino | Trample
When this creature enters, each opponent loses 2 life and you gain 2 life. | James Bousema

Yathan Roadwatcher | Creature | Human Scout | When this creature enters, if you cast it, mill four cards. When you do, return target creature card with mana value 3 or less from your graveyard to the battlefield. | Inkognit

Awaken the Honored Dead | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy target nonland permanent.
II — Mill three cards.
III — You may discard a card. When you do, return target creature or land card from your graveyard to your hand. | Clint Lockwood

Death Begets Life | Sorcery | | Destroy all creatures and enchantments. Draw a card for each permanent destroyed this way. | Justin Hernandez & Alexis Hernandez

Fangkeeper's Familiar | Creature | Snake | Flash
When this creature enters, choose one —
• You gain 3 life and surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
• Destroy target enchantment.
• Counter target creature spell. | David Szabo

Gurmag Nightwatch | Creature | Human Ranger | When this creature enters, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard. | Nereida

Kheru Goldkeeper | Creature | Dragon | Flying
Whenever one or more cards leave your graveyard during your turn, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Renew — {2}{B}{G}{U}, Exile this card from your graveyard: Put two +1/+1 counters and a flying counter on target creature. Activate only as a sorcery. | Randy Vargas

Kotis, the Fangkeeper | Legendary Creature | Zombie Warrior | Indestructible
Whenever Kotis deals combat damage to a player, exile the top X cards of their library, where X is the amount of damage dealt. You may cast any number of spells with mana value X or less from among them without paying their mana costs. | Evyn Fong

Lie in Wait | Sorcery | | Return target creature card from your graveyard to your hand. Lie in Wait deals damage equal to that card's power to target creature. | Diana Franco

Lotuslight Dancers | Creature | Zombie Bard | Lifelink
When this creature enters, search your library for a black card, a green card, and a blue card. Put those cards into your graveyard, then shuffle. | Jodie Muir

Rakshasa's Bargain | Instant | | Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. | Yigit Koroglu

Teval, Arbiter of Virtue | Legendary Creature | Spirit Dragon | Flying, lifelink
Spells you cast have delve. (Each card you exile from your graveyard while casting those spells pays for {1}.)
Whenever you cast a spell, you lose life equal to its mana value. | Alexander Ostrowski

Dragonback Assault | Enchantment | | When this enchantment enters, it deals 3 damage to each creature and each planeswalker.
Landfall — Whenever a land you control enters, create a 4/4 red Dragon creature token with flying. | Ryan Pancoast

Dragonclaw Strike | Sorcery | | Double the power and toughness of target creature you control until end of turn. Then it fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.) | Yeong-Hao Han

Eshki Dragonclaw | Legendary Creature | Human Warrior | Vigilance, trample, ward {1}
At the beginning of combat on your turn, if you've cast both a creature spell and a noncreature spell this turn, draw a card and put two +1/+1 counters on Eshki Dragonclaw. | Tran Nguyen

Karakyk Guardian | Creature | Dragon | Flying, vigilance, trample
This creature has hexproof if it hasn't dealt damage yet. (It can't be the target of spells or abilities your opponents control.) | Joe Slucher

Mammoth Bellow | Sorcery | | Create a 5/5 green Elephant creature token.
Harmonize {5}{G}{U}{R} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile this spell.) | Xavier Ribeiro

Roar of Endless Song | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Create a 5/5 green Elephant creature token.
III — Double the power and toughness of each creature you control until end of turn. | Clint Lockwood

Songcrafter Mage | Creature | Human Bard | Flash
When this creature enters, target instant or sorcery card in your graveyard gains harmonize until end of turn. Its harmonize cost is equal to its mana cost. (You may cast that card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile the spell.) | Irina Nordsol

Temur Battlecrier | Creature | Orc Ranger | During your turn, spells you cast cost {1} less to cast for each creature you control with power 4 or greater. | Brent Hollowell

Temur Tawnyback | Creature | Beast | When this creature enters, draw a card, then discard a card. | Brian Valeza

Ureni, the Song Unending | Legendary Creature | Spirit Dragon | Flying, protection from white and from black
When Ureni enters, it deals X damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control, where X is the number of lands you control. | Alexander Ostrowski

Call the Spirit Dragons | Enchantment | | Dragons you control have indestructible.
At the beginning of your upkeep, for each color, put a +1/+1 counter on a Dragon you control of that color. If you put +1/+1 counters on five Dragons this way, you win the game. | Liiga Smilshkalne