Fell the Mighty | Sorcery |  | Destroy all creatures with power greater than target creature's power. | Alexander Gering
                
                        
                    Fumigate | Sorcery |  | Destroy all creatures. You gain 1 life for each creature destroyed this way. | Anna Pavleeva
                
                        
                    Increasing Devotion | Sorcery |  | Create five 1/1 white Human creature tokens. If this spell was cast from a graveyard, create ten of those tokens instead.
Flashback {7}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Bruno Biazotto
                
                        
                    Visions of Glory | Sorcery |  | Create a 1/1 white Human creature token for each creature you control.
Flashback {8}{W}{W}. This spell costs {X} less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Justyna Dura
                
                        
                    Raise the Palisade | Sorcery |  | Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands. | Jason Kang
                
                        
                    Raise the Palisade | Sorcery |  | Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands. | Jason Kang
                
                        
                    Devastation Tide | Sorcery |  | Return all nonland permanents to their owners' hands.
Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) | Warren Mahy
                
                        
                    Raise the Palisade | Sorcery |  | Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands. | Jason Kang
                
                        
                    Living Death | Sorcery |  | Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield. | Pavel Kolomeyets
                
                        
                    Call for Aid | Sorcery |  | Gain control of all creatures target opponent controls until end of turn. Untap those creatures. They gain haste until end of turn. You can't attack that player this turn. You can't sacrifice those creatures this turn. | Nino Is
                
                        
                    Call for Aid | Sorcery |  | Gain control of all creatures target opponent controls until end of turn. Untap those creatures. They gain haste until end of turn. You can't attack that player this turn. You can't sacrifice those creatures this turn. | Nino Is
                
                        
                    Call for Aid | Sorcery |  | Gain control of all creatures target opponent controls until end of turn. Untap those creatures. They gain haste until end of turn. You can't attack that player this turn. You can't sacrifice those creatures this turn. | Nino Is
                
                        
                    Isengard Unleashed | Sorcery |  | Damage can't be prevented this turn. If a source you control would deal damage this turn to an opponent or a permanent an opponent controls, it deals triple that damage instead.
Flashback {4}{R}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Jason Rainville
                
                        
                    Isengard Unleashed | Sorcery |  | Damage can't be prevented this turn. If a source you control would deal damage this turn to an opponent or a permanent an opponent controls, it deals triple that damage instead.
Flashback {4}{R}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Jason Rainville
                
                        
                    Overwhelming Stampede | Sorcery |  | Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control. | Viko Menezes
                
                        
                    Taunt from the Rampart | Sorcery |  | Goad all creatures your opponents control. Until your next turn, those creatures can't block. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) | Lorenzo Mastroianni
                
                        
                    Taunt from the Rampart | Sorcery |  | Goad all creatures your opponents control. Until your next turn, those creatures can't block. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) | Lorenzo Mastroianni
                
                        
                    Taunt from the Rampart | Sorcery |  | Goad all creatures your opponents control. Until your next turn, those creatures can't block. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) | Lorenzo Mastroianni
                
                        
                    Extract from Darkness | Sorcery |  | Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control. | Lie Setiawan
                
                        
                    Mordor on the March | Sorcery |  | Exile a creature card from your graveyard. Create a token that's a copy of it. It gains haste until end of turn. Exile it at the beginning of the next end step.
Storm (When you cast this spell, copy it for each spell cast before it this turn.) | Campbell White
                
                        
                    Mordor on the March | Sorcery |  | Exile a creature card from your graveyard. Create a token that's a copy of it. It gains haste until end of turn. Exile it at the beginning of the next end step.
Storm (When you cast this spell, copy it for each spell cast before it this turn.) | Campbell White