Kenrith, the Returned King | Legendary Creature | Human Noble | {R}: All creatures gain trample and haste until end of turn.
{1}{G}: Put a +1/+1 counter on target creature.
{2}{W}: Target player gains 5 life.
{3}{U}: Target player draws a card.
{4}{B}: Put target creature card from a graveyard onto the battlefield under its owner's control. | Greg Hildebrandt & Tim Hildebrandt
Forbidden Alchemy | Instant | | Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
Flashback {6}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Manuel Castañón
Gríma, Saruman's Footman | Legendary Creature | Human Advisor | Gríma, Saruman's Footman can't be blocked.
Whenever Gríma deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order. | Matt Stewart
Lord of the Nazgûl | Legendary Creature | Wraith Noble | Flying
Wraiths you control have protection from Ring-bearers.
Whenever you cast an instant or sorcery spell, create a 3/3 black Wraith creature token with menace. Then if you control nine or more Wraiths, Wraiths you control have base power and toughness 9/9 until end of turn. | Anton Solovianchyk
Gríma, Saruman's Footman | Legendary Creature | Human Advisor | Gríma, Saruman's Footman can't be blocked.
Whenever Gríma deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order. | Matt Stewart
Lord of the Nazgûl | Legendary Creature | Wraith Noble | Flying
Wraiths you control have protection from Ring-bearers.
Whenever you cast an instant or sorcery spell, create a 3/3 black Wraith creature token with menace. Then if you control nine or more Wraiths, Wraiths you control have base power and toughness 9/9 until end of turn. | Anton Solovianchyk
Extract from Darkness | Sorcery | | Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control. | Lie Setiawan
Hostage Taker | Creature | Human Pirate | When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast it. | Torgeir Fjereide
Notion Thief | Creature | Human Rogue | Flash
If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card. | Veli Nyström
Gríma, Saruman's Footman | Legendary Creature | Human Advisor | Gríma, Saruman's Footman can't be blocked.
Whenever Gríma deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order. | Matt Stewart
Lord of the Nazgûl | Legendary Creature | Wraith Noble | Flying
Wraiths you control have protection from Ring-bearers.
Whenever you cast an instant or sorcery spell, create a 3/3 black Wraith creature token with menace. Then if you control nine or more Wraiths, Wraiths you control have base power and toughness 9/9 until end of turn. | Anton Solovianchyk
Sauron, Lord of the Rings | Legendary Creature | Avatar Horror | When you cast this spell, amass Orcs 5, mill five cards, then return a creature card from your graveyard to the battlefield.
Trample
Whenever a commander an opponent controls dies, the Ring tempts you. | Alex Brock
Saruman, the White Hand | Legendary Creature | Avatar Wizard | Whenever you cast a noncreature spell, amass Orcs X, where X is that spell's mana value. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Goblins and Orcs you control have ward {2}. | Leonardo Borazio
In the Darkness Bind Them | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II, III — Create a 3/3 black Wraith creature token with menace. The Ring tempts you.
IV — For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. The Ring tempts you. | Daarken
Sauron, Lord of the Rings | Legendary Creature | Avatar Horror | When you cast this spell, amass Orcs 5, mill five cards, then return a creature card from your graveyard to the battlefield.
Trample
Whenever a commander an opponent controls dies, the Ring tempts you. | Alex Brock
Saruman, the White Hand | Legendary Creature | Avatar Wizard | Whenever you cast a noncreature spell, amass Orcs X, where X is that spell's mana value. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Goblins and Orcs you control have ward {2}. | Leonardo Borazio
Sauron, Lord of the Rings | Legendary Creature | Avatar Horror | When you cast this spell, amass Orcs 5, mill five cards, then return a creature card from your graveyard to the battlefield.
Trample
Whenever a commander an opponent controls dies, the Ring tempts you. | Alex Brock
In the Darkness Bind Them | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II, III — Create a 3/3 black Wraith creature token with menace. The Ring tempts you.
IV — For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. The Ring tempts you. | Lack
Saruman, the White Hand | Legendary Creature | Avatar Wizard | Whenever you cast a noncreature spell, amass Orcs X, where X is that spell's mana value. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Goblins and Orcs you control have ward {2}. | Leonardo Borazio
Sauron, Lord of the Rings | Legendary Creature | Avatar Horror | When you cast this spell, amass Orcs 5, mill five cards, then return a creature card from your graveyard to the battlefield.
Trample
Whenever a commander an opponent controls dies, the Ring tempts you. | Alex Brock
Relic of Sauron | Artifact | | {T}: Add two mana in any combination of {U}, {B}, and/or {R}.
{3}, {T}: Draw two cards, then discard a card. | Anton Solovianchyk
Relic of Sauron | Artifact | | {T}: Add two mana in any combination of {U}, {B}, and/or {R}.
{3}, {T}: Draw two cards, then discard a card. | Anton Solovianchyk
Relic of Sauron | Artifact | | {T}: Add two mana in any combination of {U}, {B}, and/or {R}.
{3}, {T}: Draw two cards, then discard a card. | Anton Solovianchyk
Choked Estuary | Land | | As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped.
{T}: Add {U} or {B}. | Lixin Yin
Crumbling Necropolis | Land | | Crumbling Necropolis enters the battlefield tapped.
{T}: Add {U}, {B}, or {R}. | Lorenzo Lanfranconi
Drowned Catacomb | Land | | Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.
{T}: Add {U} or {B}. | Calder Moore
Sunken Hollow | Land | Island Swamp | ({T}: Add {U} or {B}.)
Sunken Hollow enters the battlefield tapped unless you control two or more basic lands. | Pavel Kolomeyets
Underground River | Land | | {T}: Add {C}.
{T}: Add {U} or {B}. Underground River deals 1 damage to you. | Logan Feliciano