Dusk | Sorcery | | Destroy all creatures with power 3 or greater. | Samuele Bandini
Fell the Mighty | Sorcery | | Destroy all creatures with power greater than target creature's power. | Alexander Gering
Fumigate | Sorcery | | Destroy all creatures. You gain 1 life for each creature destroyed this way. | Anna Pavleeva
Increasing Devotion | Sorcery | | Create five 1/1 white Human creature tokens. If this spell was cast from a graveyard, create ten of those tokens instead.
Flashback {7}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Bruno Biazotto
Visions of Glory | Sorcery | | Create a 1/1 white Human creature token for each creature you control.
Flashback {8}{W}{W}. This spell costs {X} less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Justyna Dura
Raise the Palisade | Sorcery | | Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands. | Jason Kang
Subjugate the Hobbits | Sorcery | | Gain control of each noncommander creature with mana value 3 or less. | Chris Cold
Raise the Palisade | Sorcery | | Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands. | Jason Kang
Subjugate the Hobbits | Sorcery | | Gain control of each noncommander creature with mana value 3 or less. | Chris Cold
Devastation Tide | Sorcery | | Return all nonland permanents to their owners' hands.
Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) | Warren Mahy
Plea for Power | Sorcery | | Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards. | Josh Hass
Raise the Palisade | Sorcery | | Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands. | Jason Kang
Subjugate the Hobbits | Sorcery | | Gain control of each noncommander creature with mana value 3 or less. | Chris Cold
Mists of Lórien | Sorcery | | Replicate {U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Return target nonland permanent and each other nonland permanent with the same mana value as that permanent to their owners' hands. | Alexander Mokhov
Sorcerous Squall | Sorcery | | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Target opponent mills nine cards, then you may cast an instant or sorcery spell from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead. | Matt Stewart
Mists of Lórien | Sorcery | | Replicate {U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Return target nonland permanent and each other nonland permanent with the same mana value as that permanent to their owners' hands. | Alexander Mokhov
Sorcerous Squall | Sorcery | | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Target opponent mills nine cards, then you may cast an instant or sorcery spell from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead. | Matt Stewart
Decree of Pain | Sorcery | | Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.
Cycling {3}{B}{B} ({3}{B}{B}, Discard this card: Draw a card.)
When you cycle Decree of Pain, all creatures get -2/-2 until end of turn. | Antonio José Manzanedo
Languish | Sorcery | | All creatures get -4/-4 until end of turn. | Sean Vo
Living Death | Sorcery | | Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield. | Pavel Kolomeyets
Reanimate | Sorcery | | Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value. | Svetlin Velinov
Toxic Deluge | Sorcery | | As an additional cost to cast this spell, pay X life.
All creatures get -X/-X until end of turn. | Anato Finnstark
Call for Aid | Sorcery | | Gain control of all creatures target opponent controls until end of turn. Untap those creatures. They gain haste until end of turn. You can't attack that player this turn. You can't sacrifice those creatures this turn. | Nino Is
Call for Aid | Sorcery | | Gain control of all creatures target opponent controls until end of turn. Untap those creatures. They gain haste until end of turn. You can't attack that player this turn. You can't sacrifice those creatures this turn. | Nino Is
Blasphemous Act | Sorcery | | This spell costs {1} less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature. | Andrea Piparo
Earthquake | Sorcery | | Earthquake deals X damage to each creature without flying and each player. | Tomáš Honz
Call for Aid | Sorcery | | Gain control of all creatures target opponent controls until end of turn. Untap those creatures. They gain haste until end of turn. You can't attack that player this turn. You can't sacrifice those creatures this turn. | Nino Is
Isengard Unleashed | Sorcery | | Damage can't be prevented this turn. If a source you control would deal damage this turn to an opponent or a permanent an opponent controls, it deals triple that damage instead.
Flashback {4}{R}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Jason Rainville
Call Forth the Tempest | Sorcery | | Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.)
Call Forth the Tempest deals damage to each creature your opponents control equal to the total mana value of other spells you've cast this turn. | Campbell White
Isengard Unleashed | Sorcery | | Damage can't be prevented this turn. If a source you control would deal damage this turn to an opponent or a permanent an opponent controls, it deals triple that damage instead.
Flashback {4}{R}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Jason Rainville
Call Forth the Tempest | Sorcery | | Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.)
Call Forth the Tempest deals damage to each creature your opponents control equal to the total mana value of other spells you've cast this turn. | Campbell White
Travel Through Caradhras | Sorcery | | Council's dilemma — Starting with you, each player votes for Redhorn Pass or Mines of Moria. For each Redhorn Pass vote, search your library for a basic land card and put it onto the battlefield tapped. If you search your library this way, shuffle. For each Mines of Moria vote, return a card from your graveyard to your hand.
Exile Travel Through Caradhras. | Constantin Marin
Travel Through Caradhras | Sorcery | | Council's dilemma — Starting with you, each player votes for Redhorn Pass or Mines of Moria. For each Redhorn Pass vote, search your library for a basic land card and put it onto the battlefield tapped. If you search your library this way, shuffle. For each Mines of Moria vote, return a card from your graveyard to your hand.
Exile Travel Through Caradhras. | Constantin Marin
Genesis Wave | Sorcery | | Reveal the top X cards of your library. You may put any number of permanent cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard. | Anato Finnstark
Overwhelming Stampede | Sorcery | | Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control. | Viko Menezes
Seeds of Renewal | Sorcery | | Undaunted (This spell costs {1} less to cast for each opponent.)
Return up to two target cards from your graveyard to your hand. Exile Seeds of Renewal. | Kim Sokol
Sylvan Offering | Sorcery | | Choose an opponent. You and that player each create an X/X green Treefolk creature token.
Choose an opponent. You and that player each create X 1/1 green Elf Warrior creature tokens. | Valera Lutfullina
Travel Through Caradhras | Sorcery | | Council's dilemma — Starting with you, each player votes for Redhorn Pass or Mines of Moria. For each Redhorn Pass vote, search your library for a basic land card and put it onto the battlefield tapped. If you search your library this way, shuffle. For each Mines of Moria vote, return a card from your graveyard to your hand.
Exile Travel Through Caradhras. | Constantin Marin
Supreme Verdict | Sorcery | | This spell can't be countered.
Destroy all creatures. | Liiga Smilshkalne
Forth Eorlingas! | Sorcery | | Create X 2/2 red Human Knight creature tokens with trample and haste.
Whenever one or more creatures you control deal combat damage to one or more players this turn, you become the monarch. | Filipe Pagliuso
Taunt from the Rampart | Sorcery | | Goad all creatures your opponents control. Until your next turn, those creatures can't block. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) | Lorenzo Mastroianni
Forth Eorlingas! | Sorcery | | Create X 2/2 red Human Knight creature tokens with trample and haste.
Whenever one or more creatures you control deal combat damage to one or more players this turn, you become the monarch. | Filipe Pagliuso
Taunt from the Rampart | Sorcery | | Goad all creatures your opponents control. Until your next turn, those creatures can't block. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) | Lorenzo Mastroianni
Forth Eorlingas! | Sorcery | | Create X 2/2 red Human Knight creature tokens with trample and haste.
Whenever one or more creatures you control deal combat damage to one or more players this turn, you become the monarch. | Filipe Pagliuso
Taunt from the Rampart | Sorcery | | Goad all creatures your opponents control. Until your next turn, those creatures can't block. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) | Lorenzo Mastroianni
Summons of Saruman | Sorcery | | Amass Orcs X. Mill X cards. You may cast an instant or sorcery spell with mana value X or less from among them without paying its mana cost. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Flashback—{3}{U}{R}, Exile X cards from your graveyard. | Svetlin Velinov
Summons of Saruman | Sorcery | | Amass Orcs X. Mill X cards. You may cast an instant or sorcery spell with mana value X or less from among them without paying its mana cost. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Flashback—{3}{U}{R}, Exile X cards from your graveyard. | Svetlin Velinov
Summons of Saruman | Sorcery | | Amass Orcs X. Mill X cards. You may cast an instant or sorcery spell with mana value X or less from among them without paying its mana cost. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Flashback—{3}{U}{R}, Exile X cards from your graveyard. | Svetlin Velinov
Fell Beast's Shriek | Sorcery | | Each opponent chooses a creature they control. Tap and goad the chosen creatures. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Splice onto instant or sorcery {2}{U}{R} (As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) | Matt Stewart
Fell Beast's Shriek | Sorcery | | Each opponent chooses a creature they control. Tap and goad the chosen creatures. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Splice onto instant or sorcery {2}{U}{R} (As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) | Matt Stewart
Rally the Galadhrim | Sorcery | | Create a token that's a copy of target creature you control.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) | Alexander Mokhov
Rally the Galadhrim | Sorcery | | Create a token that's a copy of target creature you control.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) | Alexander Mokhov
Lidless Gaze | Sorcery | | Exile the top card of each player's library. Until the end of your next turn, you may play those cards, and mana of any type can be spent to cast them.
Flashback {2}{B}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Yigit Koroglu
Too Greedily, Too Deep | Sorcery | | Put target creature card from a graveyard onto the battlefield under your control. That creature deals damage equal to its power to each other creature. | Anton Solovianchyk
Wake the Dragon | Sorcery | | Create a 6/6 black and red Dragon creature token with flying, menace, and "Whenever this creature deals combat damage to a player, gain control of target artifact that player controls."
Flashback {6}{B}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Henry Peters
Lidless Gaze | Sorcery | | Exile the top card of each player's library. Until the end of your next turn, you may play those cards, and mana of any type can be spent to cast them.
Flashback {2}{B}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Yigit Koroglu
Too Greedily, Too Deep | Sorcery | | Put target creature card from a graveyard onto the battlefield under your control. That creature deals damage equal to its power to each other creature. | Anton Solovianchyk
Wake the Dragon | Sorcery | | Create a 6/6 black and red Dragon creature token with flying, menace, and "Whenever this creature deals combat damage to a player, gain control of target artifact that player controls."
Flashback {6}{B}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Henry Peters
Lidless Gaze | Sorcery | | Exile the top card of each player's library. Until the end of your next turn, you may play those cards, and mana of any type can be spent to cast them.
Flashback {2}{B}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Yigit Koroglu
Too Greedily, Too Deep | Sorcery | | Put target creature card from a graveyard onto the battlefield under your control. That creature deals damage equal to its power to each other creature. | Anton Solovianchyk
Wake the Dragon | Sorcery | | Create a 6/6 black and red Dragon creature token with flying, menace, and "Whenever this creature deals combat damage to a player, gain control of target artifact that player controls."
Flashback {6}{B}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Henry Peters
Mordor on the March | Sorcery | | Exile a creature card from your graveyard. Create a token that's a copy of it. It gains haste until end of turn. Exile it at the beginning of the next end step.
Storm (When you cast this spell, copy it for each spell cast before it this turn.) | Campbell White
Mordor on the March | Sorcery | | Exile a creature card from your graveyard. Create a token that's a copy of it. It gains haste until end of turn. Exile it at the beginning of the next end step.
Storm (When you cast this spell, copy it for each spell cast before it this turn.) | Campbell White