Celeborn the Wise | Legendary Creature | Elf Noble | Whenever you attack with one or more Elves, scry 1.
Whenever you scry, Celeborn the Wise gets +1/+1 until end of turn for each card you looked at while scrying this way. | Wangjie Li
3.0 LSV
Dúnedain Rangers | Creature | Human Ranger | Landfall — Whenever a land enters the battlefield under your control, if you don't control a Ring-bearer, the Ring tempts you. | Eric Wilkerson
3.0 LSV
Gift of Strands | Enchantment | Aura | Flash
Enchant creature
When Gift of Strands enters the battlefield, scry 2.
Enchanted creature gets +3/+3. | Ignis Bruno
2.5 LSV
Butterbur, Bree Innkeeper | Legendary Creature | Human Peasant | At the beginning of your end step, if you don't control a Food, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") | Ryan Yee
3.0 LSV
Legolas, Counter of Kills | Legendary Creature | Elf Archer | Reach
Whenever you scry, if Legolas, Counter of Kills is tapped, you may untap it. Do this only once each turn.
Whenever a creature an opponent controls dies, put a +1/+1 counter on Legolas. | Yongjae Choi
2.5 LSV
Legolas, Counter of Kills | Legendary Creature | Elf Archer | Reach
Whenever you scry, if Legolas, Counter of Kills is tapped, you may untap it. Do this only once each turn.
Whenever a creature an opponent controls dies, put a +1/+1 counter on Legolas. | Anato Finnstark
Old Man Willow | Legendary Creature | Treefolk | Old Man Willow's power and toughness are each equal to the number of lands you control.
Whenever Old Man Willow attacks, you may sacrifice another creature or a token. When you do, target creature an opponent controls gets -2/-2 until end of turn. | Miklós Ligeti
4.0 LSV
Rise of the Witch-king | Sorcery | | Each player sacrifices a creature. If you sacrificed a creature this way, you may return another permanent card from your graveyard to the battlefield. | Andrea Piparo
2.0 LSV
Strider, Ranger of the North | Legendary Creature | Human Ranger | Landfall — Whenever a land enters the battlefield under your control, target creature gets +1/+1 until end of turn. Then if that creature has power 4 or greater, it gains first strike until end of turn. | Jarel Threat
4.0 LSV