Gandalf the White | Legendary Creature | Avatar Wizard | Flash
You may cast legendary spells and artifact spells as though they had flash.
If a legendary permanent or an artifact entering or leaving the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. | Magali Villeneuve
4.5 LSV
Landroval, Horizon Witness | Legendary Creature | Bird Noble | Flying
Whenever two or more creatures you control attack a player, target attacking creature without flying gains flying until end of turn. | John Tedrick
3.5 LSV
Stalwarts of Osgiliath | Creature | Human Soldier | When Stalwarts of Osgiliath enters the battlefield, the Ring tempts you.
Whenever you draw your second card each turn, put a +1/+1 counter on Stalwarts of Osgiliath. | Lixin Yin
2.5 LSV
Gandalf the White | Legendary Creature | Avatar Wizard | Flash
You may cast legendary spells and artifact spells as though they had flash.
If a legendary permanent or an artifact entering or leaving the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. | Leonardo Borazio
Gandalf the White | Legendary Creature | Avatar Wizard | Flash
You may cast legendary spells and artifact spells as though they had flash.
If a legendary permanent or an artifact entering or leaving the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. | Dominik Mayer
Gandalf the White | Legendary Creature | Avatar Wizard | Flash
You may cast legendary spells and artifact spells as though they had flash.
If a legendary permanent or an artifact entering or leaving the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. | Kieran Yanner
Saruman the White | Legendary Creature | Avatar Wizard | Ward {2}
Whenever you cast your second spell each turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) | Matt Stewart
3.0 LSV
The Watcher in the Water | Legendary Creature | Kraken | The Watcher in the Water enters the battlefield tapped with nine stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Whenever you draw a card during an opponent's turn, create a 1/1 blue Tentacle creature token.
Whenever a Tentacle you control dies, untap up to one target Kraken and put a stun counter on up to one target nonland permanent. | Chris Cold
0.0/4.0 LSV
Willow-Wind | Creature | Elemental | Flying
When Willow-Wind enters the battlefield, scry 2. | Ignis Bruno
3.0 LSV
The Watcher in the Water | Legendary Creature | Kraken | The Watcher in the Water enters the battlefield tapped with nine stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Whenever you draw a card during an opponent's turn, create a 1/1 blue Tentacle creature token.
Whenever a Tentacle you control dies, untap up to one target Kraken and put a stun counter on up to one target nonland permanent. | Chris Cold
Cirith Ungol Patrol | Creature | Orc Soldier | {1}, {T}, Sacrifice another creature: Draw a card, then create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") | Bruno Biazotto
2.5 LSV
Sauron, the Necromancer | Legendary Creature | Avatar Horror | Menace
Whenever Sauron, the Necromancer attacks, exile target creature card from your graveyard. Create a tapped and attacking token that's a copy of that card, except it's a 3/3 black Wraith with menace. At the beginning of the next end step, exile that token unless Sauron is your Ring-bearer. | Yongjae Choi
4.5 LSV
Witch-king of Angmar | Legendary Creature | Wraith Noble | Flying
Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature that dealt combat damage to you this turn. The Ring tempts you.
Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap it. | Anato Finnstark
5.0 LSV
Sauron, the Necromancer | Legendary Creature | Avatar Horror | Menace
Whenever Sauron, the Necromancer attacks, exile target creature card from your graveyard. Create a tapped and attacking token that's a copy of that card, except it's a 3/3 black Wraith with menace. At the beginning of the next end step, exile that token unless Sauron is your Ring-bearer. | Anato Finnstark
Witch-king of Angmar | Legendary Creature | Wraith Noble | Flying
Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature that dealt combat damage to you this turn. The Ring tempts you.
Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap it. | Marko Manev
Witch-king of Angmar | Legendary Creature | Wraith Noble | Flying
Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature that dealt combat damage to you this turn. The Ring tempts you.
Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap it. | Tyler Jacobson
Éomer of the Riddermark | Legendary Creature | Human Knight | Haste
Whenever Éomer of the Riddermark attacks, if you control a creature with the greatest power among creatures on the battlefield, create a 1/1 white Human Soldier creature token. | John Di Giovanni
4.0 LSV
Warbeast of Gorgoroth | Creature | Beast | Whenever Warbeast of Gorgoroth or another creature you control with power 4 or greater dies, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) | Oleg Shekhovtsov
2.0 LSV
Enraged Huorn | Creature | Treefolk | Trample
When Enraged Huorn enters the battlefield, the Ring tempts you. | David Álvarez
2.0 LSV
Galadriel, Gift-Giver | Legendary Creature | Elf Noble | Whenever Galadriel, Gift-Giver enters the battlefield or attacks, choose one —
• Put a +1/+1 counter on another target creature.
• Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
• Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | Alexander Mokhov
Galadriel, Gift-Giver | Legendary Creature | Elf Noble | Whenever Galadriel, Gift-Giver enters the battlefield or attacks, choose one —
• Put a +1/+1 counter on another target creature.
• Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
• Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | Alexander Mokhov
Shadowfax, Lord of Horses | Legendary Creature | Horse | Horses you control have haste. (They can attack and {T} as soon as they come under your control.)
Whenever Shadowfax, Lord of Horses attacks, you may put a creature card with lesser power from your hand onto the battlefield tapped and attacking. | Valera Lutfullina
2.5 LSV
The Mouth of Sauron | Legendary Creature | Human Advisor | When The Mouth of Sauron enters the battlefield, target player mills three cards. Then amass Orcs X, where X is the number of instant and sorcery cards in that player's graveyard. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) | Alex Brock
3.5 LSV
Gandalf the Grey | Legendary Creature | Avatar Wizard | Whenever you cast an instant or sorcery spell, choose one that hasn't been chosen —
• You may tap or untap target permanent.
• Gandalf the Grey deals 3 damage to each opponent.
• Copy target instant or sorcery spell you control. You may choose new targets for the copy.
• Put Gandalf on top of its owner's library. | Aaron Miller
4.0 LSV
Gandalf the Grey | Legendary Creature | Avatar Wizard | Whenever you cast an instant or sorcery spell, choose one that hasn't been chosen —
• You may tap or untap target permanent.
• Gandalf the Grey deals 3 damage to each opponent.
• Copy target instant or sorcery spell you control. You may choose new targets for the copy.
• Put Gandalf on top of its owner's library. | Anato Finnstark
Sauron, the Lidless Eye | Legendary Creature | Avatar Horror | When Sauron, the Lidless Eye enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap it. It gains haste until end of turn.
{1}{B}{R}: Creatures you control get +2/+0 until end of turn. Each opponent loses 2 life. | Yigit Koroglu
The Balrog, Flame of Udûn | Legendary Creature | Avatar Demon | Trample
When a legendary creature an opponent controls dies, put The Balrog, Flame of Udûn on the bottom of its owner's library. | John Tedrick
The Balrog, Flame of Udûn | Legendary Creature | Avatar Demon | Trample
When a legendary creature an opponent controls dies, put The Balrog, Flame of Udûn on the bottom of its owner's library. | John Tedrick
Sauron, the Lidless Eye | Legendary Creature | Avatar Horror | When Sauron, the Lidless Eye enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap it. It gains haste until end of turn.
{1}{B}{R}: Creatures you control get +2/+0 until end of turn. Each opponent loses 2 life. | Yigit Koroglu
Tom Bombadil | Legendary Creature | God Bard | As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible.
Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This ability triggers only once each turn. | Dmitry Burmak
1.0/4.0 LSV
Tom Bombadil | Legendary Creature | God Bard | As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible.
Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This ability triggers only once each turn. | Marko Manev