Akal Pakal, First Among Equals | Legendary Creature | Human Advisor | At the beginning of each player's end step, if an artifact entered the battlefield under your control this turn, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. | Ryan Pancoast
4.5 LSV
Braided Net // Braided Quipu | Artifact // Artifact | | Braided Net enters with three net counters on it.
{T}, Remove a net counter from Braided Net: Tap another target nonland permanent. Its activated abilities can't be activated for as long as it remains tapped.
Craft with artifact {1}{U} // {3}{U}, {T}: Draw a card for each artifact you control, then put Braided Quipu into its owner's library third from the top. | Diego Gisbert
3.5 LSV
Deeproot Pilgrimage | Enchantment | | Whenever one or more nontoken Merfolk you control become tapped, create a 1/1 blue Merfolk creature token with hexproof. | Rémi Jacquot
1.0 LSV
The Everflowing Well // The Myriad Pools | Legendary Artifact // Legendary Artifact Land | | When The Everflowing Well enters, mill two cards, then draw two cards.
Descend 8 — At the beginning of your upkeep, if there are eight or more permanent cards in your graveyard, transform The Everflowing Well. // (Transforms from The Everflowing Well.)
{T}: Add {U}.
Whenever you cast a permanent spell using mana produced by The Myriad Pools, up to one other target permanent you control becomes a copy of that spell until end of turn. | David Álvarez
3.0 LSV
Kitesail Larcenist | Creature | Human Pirate | Flying, ward {1}
When Kitesail Larcenist enters the battlefield, for each player, choose up to one other target artifact or creature that player controls. For as long as Kitesail Larcenist remains on the battlefield, the chosen permanents become Treasure artifacts with "{T}, Sacrifice this artifact: Add one mana of any color" and lose all other abilities. | Sidharth Chaturvedi
4.0 LSV
Malcolm, Alluring Scoundrel | Legendary Creature | Siren Pirate | Flash
Flying
Whenever Malcolm, Alluring Scoundrel deals combat damage to a player, put a chorus counter on it. Draw a card, then discard a card. If there are four or more chorus counters on Malcolm, you may cast the discarded card without paying its mana cost. | Fesbra
4.0 LSV
Subterranean Schooner | Artifact | Vehicle | Whenever Subterranean Schooner attacks, target creature that crewed it this turn explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
Crew 1 | Svetlin Velinov
4.0 LSV
Tishana's Tidebinder | Creature | Merfolk Wizard | Flash
When Tishana's Tidebinder enters the battlefield, counter up to one target activated or triggered ability. If an ability of an artifact, creature, or planeswalker is countered this way, that permanent loses all abilities for as long as Tishana's Tidebinder remains on the battlefield. (Mana abilities can't be targeted.) | Nino Vecia
3.0 LSV
Abuelo, Ancestral Echo | Legendary Creature | Spirit | Flying, ward {2}
{1}{W}{U}: Exile another target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step. | Victor Adame Minguez
3.5 LSV
Wail of the Forgotten | Sorcery | | Descend 8 — Choose one. If there are eight or more permanent cards in your graveyard as you cast this spell, choose one or more instead.
• Return target nonland permanent to its owner's hand.
• Target opponent discards a card.
• Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. | Ryan Valle
2.5 LSV
The Belligerent | Legendary Artifact | Vehicle | Whenever The Belligerent attacks, create a Treasure token. Until end of turn, you may look at the top card of your library any time, and you may play lands and cast spells from the top of your library.
Crew 3 | Bruce Brenneise
4.0 LSV
Deepfathom Echo | Creature | Merfolk Spirit | At the beginning of combat on your turn, Deepfathom Echo explores. Then you may have it become a copy of another creature you control until end of turn. (To have this creature explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) | Matt Stewart
4.0 LSV
Restless Anchorage | Land | | Restless Anchorage enters the battlefield tapped.
{T}: Add {W} or {U}.
{1}{W}{U}: Until end of turn, Restless Anchorage becomes a 2/3 white and blue Bird creature with flying. It's still a land.
Whenever Restless Anchorage attacks, create a Map token. | Leon Tukker
4.0 LSV
Restless Reef | Land | | Restless Reef enters the battlefield tapped.
{T}: Add {U} or {B}.
{2}{U}{B}: Until end of turn, Restless Reef becomes a 4/4 blue and black Shark creature with deathtouch. It's still a land.
Whenever Restless Reef attacks, target player mills four cards. | Hristo D. Chukov
4.0 LSV