Bedrock Tortoise | Creature | Turtle | As long as it's your turn, creatures you control have hexproof.
Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power. | Maxime Minard
4.0 LSV
Cosmium Confluence | Sorcery | | Choose three. You may choose the same mode more than once.
• Search your library for a Cave card, put it onto the battlefield tapped, then shuffle.
• Put three +1/+1 counters on a Cave you control. It becomes a 0/0 Elemental creature with haste. It's still a land.
• Destroy target enchantment. | Kasia 'Kafis' Zielińska
1.0/3.5 LSV
Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun | Legendary Enchantment // Legendary Land | | When Growing Rites of Itlimoc enters, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc. // (Transforms from Growing Rites of Itlimoc.)
{T}: Add {G}.
{T}: Add {G} for each creature you control. | Josu Hernaiz
2.0 LSV
Hulking Raptor | Creature | Dinosaur | Ward {2}
At the beginning of your precombat main phase, add {G}{G}. | Nestor Ossandon Leal
3.5 LSV
Intrepid Paleontologist | Creature | Human Druid | {T}: Add one mana of any color.
{2}: Exile target card from a graveyard.
You may cast Dinosaur creature spells from among cards you own exiled with Intrepid Paleontologist. If you cast a spell this way, that creature enters the battlefield with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.) | Irina Nordsol
4.0 LSV
Jadelight Spelunker | Creature | Merfolk Scout | When Jadelight Spelunker enters the battlefield, it explores X times. (To have it explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.) | Izzy
4.5 LSV
Pugnacious Hammerskull | Creature | Dinosaur | Whenever Pugnacious Hammerskull attacks while you don't control another Dinosaur, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) | Kev Walker
4.0 LSV
Sentinel of the Nameless City | Creature | Merfolk Warrior Scout | Vigilance
Whenever Sentinel of the Nameless City enters the battlefield or attacks, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.") | Josu Hernaiz
4.0 LSV
Deepfathom Echo | Creature | Merfolk Spirit | At the beginning of combat on your turn, Deepfathom Echo explores. Then you may have it become a copy of another creature you control until end of turn. (To have this creature explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) | Matt Stewart
4.0 LSV
Squirming Emergence | Sorcery | | Fathomless descent — Return to the battlefield target nonland permanent card in your graveyard with mana value less than or equal to the number of permanent cards in your graveyard. | Simon Dominic
2.5 LSV
Palani's Hatcher | Creature | Dinosaur | Other Dinosaurs you control have haste.
When Palani's Hatcher enters the battlefield, create two 0/1 green Dinosaur Egg creature tokens.
At the beginning of combat on your turn, if you control one or more Eggs, sacrifice an Egg, then create a 3/3 green Dinosaur creature token. | Aaron Miller
5.0 LSV
Restless Prairie | Land | | Restless Prairie enters the battlefield tapped.
{T}: Add {G} or {W}.
{2}{G}{W}: Restless Prairie becomes a 3/3 green and white Llama creature until end of turn. It's still a land.
Whenever Restless Prairie attacks, other creatures you control get +1/+1 until end of turn. | Randy Gallegos
4.0 LSV
Restless Ridgeline | Land | | Restless Ridgeline enters the battlefield tapped.
{T}: Add {R} or {G}.
{2}{R}{G}: Restless Ridgeline becomes a 3/4 red and green Dinosaur creature until end of turn. It's still a land.
Whenever Restless Ridgeline attacks, another target attacking creature gets +2/+0 until end of turn. Untap that creature. | Álvaro Calvo Escudero
4.0 LSV