The Binding of the Titans | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Each player mills three cards.
II — Exile up to two target cards from graveyards. For each creature card exiled this way, you gain 1 life.
III — Return target creature or land card from your graveyard to your hand. | Adam Paquette
1.0 LSV
Destiny Spinner | Enchantment Creature | Human | Creature and enchantment spells you control can't be countered.
{3}{G}: Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It's still a land. | Livia Prima
4.0 LSV
Gift of Strength | Instant | | Target creature gets +3/+3 and gains reach until end of turn. | Winona Nelson
1.0 LSV
Ilysian Caryatid | Creature | Plant | {T}: Add one mana of any color. If you control a creature with power 4 or greater, add two mana of any one color instead. | Winona Nelson
3.0 LSV
Nessian Hornbeetle | Creature | Insect | At the beginning of combat on your turn, if you control another creature with power 4 or greater, put a +1/+1 counter on Nessian Hornbeetle. | Jason Felix
3.5 LSV
Nessian Wanderer | Creature | Satyr Scout | Constellation — Whenever an enchantment enters the battlefield under your control, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. | Matt Stewart
3.0 LSV
Nylea's Intervention | Sorcery | | Choose one —
• Search your library for up to X land cards, reveal them, put them into your hand, then shuffle.
• Nylea's Intervention deals twice X damage to each creature with flying. | Zezhou Chen
1.0 LSV
Plummet | Instant | | Destroy target creature with flying. | Bayard Wu
0.5 LSV
Return to Nature | Instant | | Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard. | Kieran Yanner
2.5 LSV
Setessan Skirmisher | Creature | Human Warrior | Constellation — Whenever an enchantment enters the battlefield under your control, Setessan Skirmisher gets +1/+1 until end of turn. | Greg Staples
2.5 LSV
Setessan Training | Enchantment | Aura | Enchant creature you control
When Setessan Training enters the battlefield, draw a card.
Enchanted creature gets +1/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) | Scott Murphy
2.5 LSV
Skola Grovedancer | Enchantment Creature | Satyr Druid | Whenever a land card is put into your graveyard from anywhere, you gain 1 life.
{2}{G}: Mill a card. | Josh Hass
2.0 LSV
Warbriar Blessing | Enchantment | Aura | Enchant creature you control
When Warbriar Blessing enters the battlefield, enchanted creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
Enchanted creature gets +0/+2. | Michele Parisi
3.5 LSV
Wolfwillow Haven | Enchantment | Aura | Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}.
{4}{G}, Sacrifice Wolfwillow Haven: Create a 2/2 green Wolf creature token. Activate only during your turn. | Jakub Kasper
3.0 LSV
Bronzehide Lion | Creature | Cat | {G}{W}: Bronzehide Lion gains indestructible until end of turn.
When Bronzehide Lion dies, return it to the battlefield. It's an Aura enchantment with enchant creature you control and "{G}{W}: Enchanted creature gains indestructible until end of turn," and it loses all other abilities. | Alayna Danner
4.0 LSV
Gallia of the Endless Dance | Legendary Creature | Satyr | Haste
Other Satyrs you control get +1/+1 and have haste.
Whenever you attack with three or more creatures, you may discard a card at random. If you do, draw two cards. | Johannes Voss
3.0 LSV