Banishing Light | Enchantment | | When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield. | Willian Murai
3.5 LSV
Dawn Evangel | Enchantment Creature | Human Cleric | Whenever a creature dies, if an Aura you controlled was attached to it, return target creature card with mana value 2 or less from your graveyard to your hand. | Livia Prima
2.5 LSV
Dreadful Apathy | Enchantment | Aura | Enchant creature
Enchanted creature can't attack or block.
{2}{W}: Exile enchanted creature. | Mark Zug
3.5 LSV
Heliod, Sun-Crowned | Legendary Enchantment Creature | God | Indestructible
As long as your devotion to white is less than five, Heliod isn't a creature.
Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control.
{1}{W}: Another target creature gains lifelink until end of turn. | Lius Lasahido
4.5 LSV
Nyxborn Courser | Enchantment Creature | Centaur Scout | | Bastien L. Deharme
1.0 LSV
Omen of the Sun | Enchantment | | Flash
When Omen of the Sun enters the battlefield, create two 1/1 white Human Soldier creature tokens and you gain 2 life.
{2}{W}, Sacrifice Omen of the Sun: Scry 2. | Piotr Dura
2.0 LSV
Callaphe, Beloved of the Sea | Legendary Enchantment Creature | Demigod | Callaphe's power is equal to your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)
Creatures and enchantments you control have "Spells your opponents cast that target this permanent cost {1} more to cast." | Zack Stella
2.5 LSV
Ichthyomorphosis | Enchantment | Aura | Enchant creature
Enchanted creature loses all abilities and is a blue Fish with base power and toughness 0/1. | Campbell White
2.5 LSV
Naiad of Hidden Coves | Enchantment Creature | Nymph | As long as it's not your turn, spells you cast cost {1} less to cast. | Kieran Yanner
2.5 LSV
Wavebreak Hippocamp | Enchantment Creature | Horse Fish | Whenever you cast your first spell during each opponent's turn, draw a card. | Caio Monteiro
1.0/3.5 LSV
Elspeth's Nightmare | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy target creature an opponent controls with power 2 or less.
II — Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
III — Exile target opponent's graveyard. | Jason Rainville
3.5 LSV
Inevitable End | Enchantment | Aura | Enchant creature
Enchanted creature has "At the beginning of your upkeep, sacrifice a creature." | Josh Hass
2.5 LSV
Minion's Return | Enchantment | Aura | Flash
Enchant creature
When enchanted creature dies, return that card to the battlefield under your control. | Billy Christian
1.5 LSV
Soulreaper of Mogis | Enchantment Creature | Minotaur Shaman | {2}{B}, Sacrifice a creature: Draw a card. | Dmitry Burmak
2.0 LSV
Treacherous Blessing | Enchantment | | When Treacherous Blessing enters the battlefield, draw three cards.
Whenever you cast a spell, you lose 1 life.
When Treacherous Blessing becomes the target of a spell or ability, sacrifice it. | Marco Teixeira
3.0 LSV
Tymaret Calls the Dead | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Mill three cards. Then you may exile a creature or enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token.
III — You gain X life and scry X, where X is the number of Zombies you control. | Vincent Proce
3.5 LSV
Underworld Dreams | Enchantment | | Whenever an opponent draws a card, Underworld Dreams deals 1 damage to that player. | PINDURSKI
1.0 LSV
Anax, Hardened in the Forge | Legendary Enchantment Creature | Demigod | Anax's power is equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.)
Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with "This creature can't block." If the creature had power 4 or greater, create two of those tokens instead. | Eric Deschamps
4.0 LSV
Aspect of Manticore | Enchantment | Aura | Flash
Enchant creature
When Aspect of Manticore enters the battlefield, enchanted creature gains first strike until end of turn.
Enchanted creature gets +2/+0. | Tomasz Jedruszek
2.0 LSV
Dreamstalker Manticore | Enchantment Creature | Manticore | Whenever you cast your first spell during each opponent's turn, Dreamstalker Manticore deals 1 damage to any target. | Chris Rallis
3.5 LSV
Furious Rise | Enchantment | | At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with Furious Rise. | Chase Stone
1.0/3.5 LSV
Impending Doom | Enchantment | Aura | Enchant creature
Enchanted creature gets +3/+3 and attacks each combat if able.
When enchanted creature dies, Impending Doom deals 3 damage to that creature's controller. | Zoltan Boros
2.0 LSV
The Triumph of Anax | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II, III — Until end of turn, target creature gains trample and gets +X/+0, where X is the number of lore counters on The Triumph of Anax.
IV — Target creature you control fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) | Chris Seaman
1.0 LSV
Dryad of the Ilysian Grove | Enchantment Creature | Nymph Dryad | You may play an additional land on each of your turns.
Lands you control are every basic land type in addition to their other types. | Scott Murphy
3.5 LSV
The First Iroan Games | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Create a 1/1 white Human Soldier creature token.
II — Put three +1/+1 counters on target creature you control.
III — If you control a creature with power 4 or greater, draw two cards.
IV — Create a Gold token. (It's an artifact with "Sacrifice this artifact: Add one mana of any color.") | Noah Bradley
4.0 LSV
Hydra's Growth | Enchantment | Aura | Enchant creature
When Hydra's Growth enters the battlefield, put a +1/+1 counter on enchanted creature.
At the beginning of your upkeep, double the number of +1/+1 counters on enchanted creature. | Bayard Wu
1.5 LSV
Nyx Herald | Enchantment Creature | Centaur Shaman | At the beginning of combat on your turn, target enchanted creature or enchantment creature you control gets +1/+1 and gains trample until end of turn. | Mark Zug
3.5 LSV
Omen of the Hunt | Enchantment | | Flash
When Omen of the Hunt enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{2}{G}, Sacrifice Omen of the Hunt: Scry 2. | Piotr Dura
2.5 LSV
Hero of the Nyxborn | Enchantment Creature | Human Soldier | When Hero of the Nyxborn enters the battlefield, create a 1/1 white Human Soldier creature token.
Whenever you cast a spell that targets Hero of the Nyxborn, creatures you control get +1/+0 until end of turn. | Victor Adame Minguez
3.5 LSV
Klothys, God of Destiny | Legendary Enchantment Creature | God | Indestructible
As long as your devotion to red and green is less than seven, Klothys isn't a creature.
At the beginning of your precombat main phase, exile target card from a graveyard. If it was a land card, add {R} or {G}. Otherwise, you gain 2 life and Klothys deals 2 damage to each opponent. | Magali Villeneuve
4.0 LSV