Prognostic Sphinx | Creature | Sphinx | Flying
Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it.
Whenever Prognostic Sphinx attacks, scry 3. | Steve Prescott
Psychic Intrusion | Sorcery | | Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. | Jaime Jones
Prophet of Kruphix | Creature | Human Wizard | Untap all creatures and lands you control during each other player's untap step.
You may cast creature spells as though they had flash. | Winona Nelson