
Happily Ever After | Enchantment | | When Happily Ever After enters the battlefield, each player gains 5 life and draws a card.
At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game. | Matt Stewart
0.0 LSV

Mirrormade | Enchantment | | You may have Mirrormade enter the battlefield as a copy of any artifact or enchantment on the battlefield. | Volkan Baǵa
2.5 LSV

Fires of Invention | Enchantment | | You can cast spells only during your turn and you can cast no more than two spells each turn.
You may cast spells with mana value less than or equal to the number of lands you control without paying their mana costs. | Stanton Feng
0.0 LSV

Doom Foretold | Enchantment | | At the beginning of each player's upkeep, that player sacrifices a nonland, nontoken permanent. If that player can't, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice Doom Foretold. | Daniel Ljunggren
2.5 LSV