
Bonecrusher Giant | Creature | Giant | Whenever Bonecrusher Giant becomes the target of a spell, Bonecrusher Giant deals 2 damage to that spell's controller. | Victor Adame Minguez
4.0 LSV

Fervent Champion | Creature | Human Knight | First strike, haste
Whenever Fervent Champion attacks, another target attacking Knight you control gets +1/+0 until end of turn.
Equip abilities you activate that target Fervent Champion cost {3} less to activate. | Steve Argyle
2.5 LSV

Fires of Invention | Enchantment | | You can cast spells only during your turn and you can cast no more than two spells each turn.
You may cast spells with mana value less than or equal to the number of lands you control without paying their mana costs. | Stanton Feng
0.0 LSV

Irencrag Feat | Sorcery | | Add seven {R}. You can cast only one more spell this turn. | Yongjae Choi
0.0 LSV

Irencrag Pyromancer | Creature | Human Wizard | Whenever you draw your second card each turn, Irencrag Pyromancer deals 3 damage to any target. | Jason Rainville
3.5 LSV

Opportunistic Dragon | Creature | Dragon | Flying
When Opportunistic Dragon enters the battlefield, choose target Human or artifact an opponent controls. For as long as Opportunistic Dragon remains on the battlefield, gain control of that permanent, it loses all abilities, and it can't attack or block. | Chris Rahn
4.5 LSV

Sundering Stroke | Sorcery | | Sundering Stroke deals 7 damage divided as you choose among one, two, or three targets. If at least seven red mana was spent to cast this spell, instead Sundering Stroke deals 7 damage to each of those permanents and/or players. | Stanton Feng
2.5/4.5 LSV

Torbran, Thane of Red Fell | Legendary Creature | Dwarf Noble | If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead. | Grzegorz Rutkowski
4.0 LSV

Stormfist Crusader | Creature | Human Knight | Menace
At the beginning of your upkeep, each player draws a card and loses 1 life. | Chris Rallis
2.5 LSV

Escape to the Wilds | Sorcery | | Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn.
You may play an additional land this turn. | Chris Ostrowski
3.0 LSV

Castle Embereth | Land | | Castle Embereth enters the battlefield tapped unless you control a Mountain.
{T}: Add {R}.
{1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn. | Jaime Jones
3.5 LSV