
Blow Your House Down | Sorcery | | Up to three target creatures can't block this turn. Destroy any of them that are Walls. | Ravenna Tran
1.0 LSV

Claim the Firstborn | Sorcery | | Gain control of target creature with mana value 3 or less until end of turn. Untap that creature. It gains haste until end of turn. | Iain McCaig
0.5 LSV

Irencrag Feat | Sorcery | | Add seven {R}. You can cast only one more spell this turn. | Yongjae Choi
0.0 LSV

Joust | Sorcery | | Choose target creature you control and target creature you don't control. The creature you control gets +2/+1 until end of turn if it's a Knight. Then those creatures fight each other. (Each deals damage equal to its power to the other.) | Bram Sels
2.5 LSV

Sundering Stroke | Sorcery | | Sundering Stroke deals 7 damage divided as you choose among one, two, or three targets. If at least seven red mana was spent to cast this spell, instead Sundering Stroke deals 7 damage to each of those permanents and/or players. | Stanton Feng
2.5/4.5 LSV

Escape to the Wilds | Sorcery | | Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn.
You may play an additional land this turn. | Chris Ostrowski
3.0 LSV