
Gwenom, Remorseless | Legendary Creature | Symbiote Spider Hero | Deathtouch, lifelink
Whenever Gwenom attacks, until end of turn you may look at the top card of your library any time and you may play cards from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost. | Lars Grant-West

Spider-Man Noir | Legendary Creature | Spider Human Hero | Menace
Whenever a creature you control attacks alone, put a +1/+1 counter on it. Then surveil X, where X is the number of counters on it. (Look at the top X cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) | Michele Giorgi

Venom, Evil Unleashed | Legendary Creature | Symbiote Villain | Deathtouch
{2}{B}, Exile this card from your graveyard: Put two +1/+1 counters on target creature. It gains deathtouch until end of turn. Activate only as a sorcery. | Javier Charro

Black Cat, Cunning Thief | Legendary Creature | Human Rogue Villain | When Black Cat enters, look at the top nine cards of target opponent's library, exile two of them face down, then put the rest on the bottom of their library in a random order. You may play the exiled cards for as long as they remain exiled. Mana of any type can be spent to cast spells this way. | Yohann Schepacz

The Spot, Living Portal | Legendary Creature | Human Scientist Villain | When The Spot enters, exile up to one target nonland permanent and up to one target nonland permanent card from a graveyard.
When The Spot dies, put him on the bottom of his owner's library. If you do, return the exiled cards to their owners' hands. | Andreas Zafiratos

Green Goblin, Revenant | Legendary Creature | Goblin Human Villain | Flying, deathtouch
Whenever Green Goblin attacks, discard a card. Then draw a card for each card you've discarded this turn. | Daren Bader

Cosmic Spider-Man | Legendary Creature | Spider Human Hero | Flying, first strike, trample, lifelink, haste
At the beginning of combat on your turn, other Spiders you control gain flying, first strike, trample, lifelink, and haste until end of turn. | Jesper Ejsing