Ahn-Crop Invader | Creature | Zombie Minotaur Warrior | As long as it's your turn, Ahn-Crop Invader has first strike.
{1}, Sacrifice another creature: Ahn-Crop Invader gets +2/+0 until end of turn. | Tomasz Jedruszek
3.0 LSV
Burning Prophet | Creature | Human Wizard | Whenever you cast a noncreature spell, Burning Prophet gets +1/+0 until end of turn, then scry 1. | Mathias Kollros
2.0 LSV
Chainwhip Cyclops | Creature | Cyclops Warrior | {3}{R}: Target creature can't block this turn. | Johann Bodin
1.5 LSV
Cyclops Electromancer | Creature | Cyclops Wizard | When Cyclops Electromancer enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard. | Jason Felix
1.0/3.5 LSV
Devouring Hellion | Creature | Hellion | As Devouring Hellion enters the battlefield, you may sacrifice any number of creatures and/or planeswalkers. If you do, it enters with twice that many +1/+1 counters on it. | Bayard Wu
2.0 LSV
Dreadhorde Arcanist | Creature | Zombie Wizard | Trample
Whenever Dreadhorde Arcanist attacks, you may cast target instant or sorcery card with mana value less than or equal to Dreadhorde Arcanist's power from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. | G-host Lee
1.0 LSV
Dreadhorde Twins | Creature | Zombie Jackal Warrior | When Dreadhorde Twins enters the battlefield, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
Zombie tokens you control have trample. | Johannes Voss
3.5 LSV
Goblin Assailant | Creature | Goblin Warrior | | Jesper Ejsing
1.0 LSV
Goblin Assault Team | Creature | Goblin Warrior | Haste
When Goblin Assault Team dies, put a +1/+1 counter on target creature you control. | Zoltan Boros
1.5 LSV
Grim Initiate | Creature | Zombie Warrior | First strike
When Grim Initiate dies, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) | Jason Felix
3.0 LSV
Ilharg, the Raze-Boar | Legendary Creature | Boar God | Trample
Whenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step.
When Ilharg, the Raze-Boar dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. | Filip Burburan
4.5 LSV
Invading Manticore | Creature | Zombie Manticore | When Invading Manticore enters the battlefield, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) | Jehan Choo
2.5 LSV
Krenko, Tin Street Kingpin | Legendary Creature | Goblin | Whenever Krenko, Tin Street Kingpin attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power. | Mark Behm
4.0 LSV
Neheb, Dreadhorde Champion | Legendary Creature | Zombie Minotaur Warrior | Trample
Whenever Neheb, Dreadhorde Champion deals combat damage to a player or planeswalker, you may discard any number of cards. If you do, draw that many cards and add that much {R}. Until end of turn, you don't lose this mana as steps and phases end. | Igor Kieryluk
4.0 LSV
Raging Kronch | Creature | Beast | Raging Kronch can't attack alone. | Steve Prescott
1.5 LSV
Spellgorger Weird | Creature | Weird | Whenever you cast a noncreature spell, put a +1/+1 counter on Spellgorger Weird. | James Paick
1.0/3.5 LSV
Tibalt's Rager | Creature | Devil | When Tibalt's Rager dies, it deals 1 damage to any target.
{1}{R}: Tibalt's Rager gets +2/+0 until end of turn. | Yongjae Choi
3.0 LSV
Turret Ogre | Creature | Ogre Warrior | Reach (This creature can block creatures with flying.)
When Turret Ogre enters the battlefield, if you control another creature with power 4 or greater, Turret Ogre deals 2 damage to each opponent. | Johann Bodin
2.5 LSV
Feather, the Redeemed | Legendary Creature | Angel | Flying
Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step. | Wayne Reynolds
3.5 LSV
Tenth District Legionnaire | Creature | Human Soldier | Haste
Whenever you cast a spell that targets Tenth District Legionnaire, put a +1/+1 counter on Tenth District Legionnaire, then scry 1. | Victor Adame Minguez
3.0 LSV
Dreadhorde Butcher | Creature | Zombie Warrior | Haste
Whenever Dreadhorde Butcher deals combat damage to a player or planeswalker, put a +1/+1 counter on Dreadhorde Butcher.
When Dreadhorde Butcher dies, it deals damage equal to its power to any target. | Piotr Dura
3.5 LSV
Mayhem Devil | Creature | Devil | Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target. | Dmitry Burmak
1.5/3.5 LSV
Living Twister | Creature | Elemental | {1}{R}, Discard a land card: Living Twister deals 2 damage to any target.
{G}: Return a tapped land you control to its owner's hand. | James Paick
4.0 LSV
Rubblebelt Rioters | Creature | Human Berserker | Haste
Whenever Rubblebelt Rioters attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control. | Tomasz Jedruszek
3.0 LSV
Niv-Mizzet Reborn | Legendary Creature | Dragon Avatar | Flying
When Niv-Mizzet Reborn enters the battlefield, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order. | Raymond Swanland
1.0 LSV