Ingenious Prodigy | Creature | Human Wizard | Skulk (This creature can't be blocked by creatures with greater power.)
Ingenious Prodigy enters the battlefield with X +1/+1 counters on it.
At the beginning of your upkeep, if Ingenious Prodigy has one or more +1/+1 counters on it, you may remove a +1/+1 counter from it. If you do, draw a card. | Brian Valeza
4.0 LSV
Sleep-Cursed Faerie | Creature | Faerie Wizard | Flying, ward {2}
Sleep-Cursed Faerie enters the battlefield tapped with three stun counters on it. (If it would become untapped, remove a stun counter from it instead.)
{1}{U}: Untap Sleep-Cursed Faerie. | Heonhwa Choe
2.5 LSV
Sleight of Hand | Sorcery | | Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. | Scott Murphy
2.0 LSV
Snaremaster Sprite | Creature | Faerie Wizard | Flying
When Snaremaster Sprite enters the battlefield, you may pay {2}. When you do, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) | Christina Kraus
3.0 LSV
Elusive Otter | Creature | Otter | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creatures with power less than Elusive Otter's power can't block it. | Christina Kraus
4.5 LSV