Bramble Familiar | Creature | Elemental Raccoon | {T}: Add {G}.
{1}{G}, {T}, Discard a card: Return Bramble Familiar to its owner's hand. | Simon Dominic
4.0 LSV
Elvish Archivist | Creature | Elf Artificer | Whenever one or more artifacts enter the battlefield under your control, put two +1/+1 counters on Elvish Archivist. This ability triggers only once each turn.
Whenever one or more enchantments enter the battlefield under your control, draw a card. This ability triggers only once each turn. | Mila Pesic
4.0 LSV
Feral Encounter | Sorcery | | Look at the top five cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card this turn. At the beginning of the next combat phase this turn, target creature you control deals damage equal to its power to up to one target creature you don't control. | Fajareka Setiawan
4.0 LSV
Gruff Triplets | Creature | Satyr Warrior | Trample
When Gruff Triplets enters the battlefield, if it isn't a token, create two tokens that are copies of it.
When Gruff Triplets dies, put a number of +1/+1 counters equal to its power on each creature you control named Gruff Triplets. | Fajareka Setiawan
5.0 LSV
The Huntsman's Redemption | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create a 3/3 green Beast creature token.
II — You may sacrifice a creature. If you do, search your library for a creature or basic land card, reveal it, put it into your hand, then shuffle.
III — Up to two target creatures each get +2/+2 and gain trample until end of turn. | Magali Villeneuve
4.0 LSV
Sentinel of Lost Lore | Creature | Elf Knight | When Sentinel of Lost Lore enters the battlefield, choose one or more —
• Return target card you own in exile that has an Adventure to your hand.
• Put target card you don't own in exile that has an Adventure on the bottom of its owner's library.
• Exile target player's graveyard. | Cristi Balanescu
3.5 LSV
Thunderous Debut | Sorcery | | Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Look at the top twenty cards of your library. You may reveal up to two creature cards from among them. If this spell was bargained, put the revealed cards onto the battlefield. Otherwise, put the revealed cards into your hand. Then shuffle. | Aldo Domínguez
4.5 LSV
Mosswood Dreadknight | Creature | Human Knight | Trample
When Mosswood Dreadknight dies, you may cast it from your graveyard as an Adventure until the end of your next turn. | Ryan Pancoast
5.0 LSV
Questing Druid | Creature | Human Druid | Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Questing Druid. | Jason A. Engle
3.0 LSV
Wildwood Mentor | Creature | Treefolk | Whenever a token enters the battlefield under your control, put a +1/+1 counter on Wildwood Mentor.
Whenever Wildwood Mentor attacks, another target attacking creature gets +X/+X until end of turn, where X is Wildwood Mentor's power. | Piotr Foksowicz
Yenna, Redtooth Regent | Legendary Creature | Elf Noble | {2}, {T}: Choose target enchantment you control that doesn't have the same name as another permanent you control. Create a token that's a copy of it, except it isn't legendary. If the token is an Aura, untap Yenna, Redtooth Regent, then scry 2. Activate only as a sorcery. | Justyna Dura
4.0 LSV
The Goose Mother | Legendary Creature | Bird Hydra | Flying
The Goose Mother enters the battlefield with X +1/+1 counters on it.
When The Goose Mother enters the battlefield, create half X Food tokens, rounded up.
Whenever The Goose Mother attacks, you may sacrifice a Food. If you do, draw a card. | Jesper Ejsing
5.0 LSV
Faunsbane Troll | Creature | Troll | When Faunsbane Troll enters the battlefield, create a Monster Role token attached to it. (Enchanted creature gets +1/+1 and has trample.)
{1}, Sacrifice an Aura attached to Faunsbane Troll: Faunsbane Troll fights target creature you don't control. If that creature would die this turn, exile it instead. Activate only as a sorcery. | Artur Nakhodkin
4.5 LSV
Restless Cottage | Land | | Restless Cottage enters the battlefield tapped.
{T}: Add {B} or {G}.
{2}{B}{G}: Restless Cottage becomes a 4/4 black and green Horror creature until end of turn. It's still a land.
Whenever Restless Cottage attacks, create a Food token and exile up to one target card from a graveyard. | Jesper Ejsing
4.0 LSV
Restless Vinestalk | Land | | Restless Vinestalk enters the battlefield tapped.
{T}: Add {G} or {U}.
{3}{G}{U}: Until end of turn, Restless Vinestalk becomes a 5/5 green and blue Plant creature with trample. It's still a land.
Whenever Restless Vinestalk attacks, up to one other target creature has base power and toughness 3/3 until end of turn. | Sam Burley
4.0 LSV