Zendikar Rising: Master of Winds

{2}{U}{U} Master of Winds

Creature — Sphinx Wizard


Oracle text:

Flying
When Master of Winds enters the battlefield, draw two cards, then discard a card.
Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn.


Card power: 1 1/4 Card toughness: 4

Collection:

Zendikar Rising


Rarity:

Rare


4.0 LSV
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