Kargan Intimidator | Creature | Human Warrior | Cowards can't block Warriors.
{1}: Choose one that hasn't been chosen this turn —
• Kargan Intimidator gets +1/+1 until end of turn.
• Target creature becomes a Coward until end of turn.
• Target Warrior gains trample until end of turn. | Kieran Yanner
4.0 LSV
Grotag Bug-Catcher | Creature | Goblin Warrior | Trample
Whenever Grotag Bug-Catcher attacks, it gets +1/+0 until end of turn for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) | Jakub Kasper
3.0 LSV
Sizzling Barrage | Instant | | Sizzling Barrage deals 4 damage to target creature that blocked this turn. | Johann Bodin
1.0 LSV
Scavenged Blade | Artifact | Equipment | When Scavenged Blade enters the battlefield, attach it to target creature you control.
Equipped creature gets +2/+0.
Equip {2}{R} ({2}{R}: Attach to target creature you control. Equip only as a sorcery.) | Antonio José Manzanedo
2.0 LSV
Roiling Vortex | Enchantment | | At the beginning of each player's upkeep, Roiling Vortex deals 1 damage to them.
Whenever a player casts a spell, if no mana was spent to cast that spell, Roiling Vortex deals 5 damage to that player.
{R}: Your opponents can't gain life this turn. | Campbell White
1.0 LSV
Magmatic Channeler | Creature | Human Wizard | As long as there are four or more instant and/or sorcery cards in your graveyard, Magmatic Channeler gets +3/+1.
{T}, Discard a card: Exile the top two cards of your library, then choose one of them. You may play that card this turn. | Bryan Sola
3.5 LSV
Inordinate Rage | Instant | | Target creature gets +3/+2 until end of turn. Scry 1. | Tomasz Jedruszek
1.5 LSV
Roil Eruption | Sorcery | | Kicker {5} (You may pay an additional {5} as you cast this spell.)
Roil Eruption deals 3 damage to any target. If this spell was kicked, it deals 5 damage instead. | Campbell White
4.0 LSV
Goma Fada Vanguard | Creature | Human Warrior | Whenever Goma Fada Vanguard attacks, target creature an opponent controls with power less than or equal to the number of Warriors you control can't block this turn. | Sean Sevestre
3.5 LSV
Shatterskull Smashing | Sorcery | | Shatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, Shatterskull Smashing deals twice X damage divided as you choose among them instead. | Adam Paquette
4.5 LSV
Nahiri's Lithoforming | Sorcery | | Sacrifice X lands. For each land sacrificed this way, draw a card. You may play X additional lands this turn. Lands you control enter the battlefield tapped this turn. | Campbell White
0.0 LSV
Cleansing Wildfire | Sorcery | | Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Draw a card. | Mathias Kollros
1.0 LSV
Thundering Rebuke | Sorcery | | Thundering Rebuke deals 4 damage to target creature or planeswalker. | Campbell White
4.0 LSV
Cinderclasm | Instant | | Kicker {R} (You may pay an additional {R} as you cast this spell.)
Cinderclasm deals 1 damage to each creature. If it was kicked, it deals 2 damage to each creature instead. | Campbell White
2.0 LSV
Fissure Wizard | Creature | Goblin Wizard | When Fissure Wizard enters the battlefield, you may discard a card. If you do, draw a card. | Lius Lasahido
2.5 LSV
Tormenting Voice | Sorcery | | As an additional cost to cast this spell, discard a card.
Draw two cards. | Izzy
1.5 LSV
Teeterpeak Ambusher | Creature | Goblin Warrior | {2}{R}: Teeterpeak Ambusher gets +2/+0 until end of turn. | Kekai Kotaki
2.0 LSV
Kaza, Roil Chaser | Legendary Creature | Human Wizard | Flying, haste
{T}: The next instant or sorcery spell you cast this turn costs {X} less to cast, where X is the number of Wizards you control as this ability resolves. | Ekaterina Burmak
3.5 LSV
Brushfire Elemental | Creature | Elemental | Haste
Brushfire Elemental can't be blocked by creatures with power 2 or less.
Landfall — Whenever a land enters the battlefield under your control, Brushfire Elemental gets +2/+2 until end of turn. | Campbell White
3.0 LSV