Angel of Destiny | Creature | Angel Cleric | Flying, double strike
Whenever a creature you control deals combat damage to a player, you and that player each gain that much life.
At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game. | Ryan Pancoast
4.0 LSV
Shepherd of Heroes | Creature | Angel Cleric | Flying
When Shepherd of Heroes enters the battlefield, you gain 2 life for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) | Livia Prima
3.5 LSV
Tazri, Beacon of Unity | Legendary Creature | Human Warrior | This spell costs {1} less to cast for each creature in your party.
{2/U}{2/B}{2/R}{2/G}: Look at the top six cards of your library. You may reveal up to two Cleric, Rogue, Warrior, Wizard, and/or Ally cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. | Chris Rahn
4.5 LSV
Makindi Ox | Creature | Ox | Landfall — Whenever a land enters the battlefield under your control, tap target creature an opponent controls. | Ilse Gort
1.5 LSV
Umara Wizard | Creature | Merfolk Wizard | Whenever you cast an instant, sorcery, or Wizard spell, Umara Wizard gains flying until end of turn. | Jesper Ejsing
3.5 LSV
Merfolk Falconer | Creature | Merfolk Wizard | Flying
Whenever you cast a kicked spell, scry 2. | Brian Valeza
3.5 LSV
Living Tempest | Creature | Elemental | Flash
Flying | Campbell White
2.5 LSV
Drana, the Last Bloodchief | Legendary Creature | Vampire Cleric | Flying
Whenever Drana, the Last Bloodchief attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types. | Tyler Jacobson
5.0 LSV
Dreadwurm | Creature | Wurm Horror | Landfall — Whenever a land enters the battlefield under your control, Dreadwurm gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | Lius Lasahido
2.0 LSV
Scion of the Swarm | Creature | Vampire Cleric | Flying
Whenever you gain life, put a +1/+1 counter on Scion of the Swarm. | Ekaterina Burmak
3.0 LSV
Pyroclastic Hellion | Creature | Hellion | When Pyroclastic Hellion enters the battlefield, you may return a land you control to its owner's hand. When you do, Pyroclastic Hellion deals 2 damage to each opponent. | Simon Dominic
2.5 LSV
Ashaya, Soul of the Wild | Legendary Creature | Elemental | Ashaya, Soul of the Wild's power and toughness are each equal to the number of lands you control.
Nontoken creatures you control are Forest lands in addition to their other types. (They're still affected by summoning sickness.) | Chase Stone
4.5 LSV
Iridescent Hornbeetle | Creature | Insect | At the beginning of your end step, create a 1/1 green Insect creature token for each +1/+1 counter you've put on creatures under your control this turn. | Simon Dominic
3.5 LSV
Springmantle Cleric | Creature | Elf Cleric | Springmantle Cleric enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. | Cristi Balanescu
2.0/3.0 LSV
Turntimber Ascetic | Creature | Giant Cleric | When Turntimber Ascetic enters the battlefield, you gain 3 life. | Nicholas Gregory
2.5 LSV
Zareth San, the Trickster | Legendary Creature | Merfolk Rogue | Flash
{2}{U}{B}, Return an unblocked attacking Rogue you control to its owner's hand: Put Zareth San, the Trickster from your hand onto the battlefield tapped and attacking.
Whenever Zareth San deals combat damage to a player, you may put target permanent card from that player's graveyard onto the battlefield under your control. | Zack Stella
5.0 LSV