Angel of Destiny | Creature | Angel Cleric | Flying, double strike
Whenever a creature you control deals combat damage to a player, you and that player each gain that much life.
At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game. | Ryan Pancoast
4.0 LSV
Tazri, Beacon of Unity | Legendary Creature | Human Warrior | This spell costs {1} less to cast for each creature in your party.
{2/U}{2/B}{2/R}{2/G}: Look at the top six cards of your library. You may reveal up to two Cleric, Rogue, Warrior, Wizard, and/or Ally cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. | Chris Rahn
4.5 LSV
Sea Gate Stormcaller | Creature | Human Wizard | Kicker {4}{U}
When Sea Gate Stormcaller enters the battlefield, copy the next instant or sorcery spell with mana value 2 or less you cast this turn when you cast it. If Sea Gate Stormcaller was kicked, copy that spell twice instead. You may choose new targets for the copies. | Anna Steinbauer
3.0 LSV
Drana, the Last Bloodchief | Legendary Creature | Vampire Cleric | Flying
Whenever Drana, the Last Bloodchief attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types. | Tyler Jacobson
5.0 LSV
Scourge of the Skyclaves | Creature | Demon | Kicker {4}{B}
When you cast this spell, if it was kicked, each player loses half their life, rounded up.
Scourge of the Skyclaves's power and toughness are each equal to 20 minus the highest life total among players. | Chase Stone
4.0 LSV
Moraug, Fury of Akoum | Legendary Creature | Minotaur Warrior | Each creature you control gets +1/+0 for each time it has attacked this turn.
Landfall — Whenever a land enters the battlefield under your control, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control. | Rudy Siswanto
4.5 LSV
Leyline Tyrant | Creature | Dragon | Flying
You don't lose unspent red mana as steps and phases end.
When Leyline Tyrant dies, you may pay any amount of {R}. When you do, it deals that much damage to any target. | Chase Stone
5.0 LSV
Ashaya, Soul of the Wild | Legendary Creature | Elemental | Ashaya, Soul of the Wild's power and toughness are each equal to the number of lands you control.
Nontoken creatures you control are Forest lands in addition to their other types. (They're still affected by summoning sickness.) | Chase Stone
4.5 LSV
Ancient Greenwarden | Creature | Elemental | Reach
You may play lands from your graveyard.
If a land entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. | Grzegorz Rutkowski
4.0 LSV
Omnath, Locus of Creation | Legendary Creature | Elemental | When Omnath, Locus of Creation enters the battlefield, draw a card.
Landfall — Whenever a land enters the battlefield under your control, you gain 4 life if this is the first time this ability has resolved this turn. If it's the second time, add {R}{G}{W}{U}. If it's the third time, Omnath deals 4 damage to each opponent and each planeswalker you don't control. | Chris Rahn
4.5 LSV