1 a L0nE-F0x | Icon
3Innistrad: Crimson Vow: Syncopate 3Zendikar Rising: Negate 4Dominaria United: Llanowar Loamspeaker 4Kamigawa: Neon Dynasty: Roaring Earth 3Kamigawa: Neon Dynasty: Reckoner Bankbuster 3Dominaria United: Ertai's Scorn 4Streets of New Capenna: Topiary Stomper 4Dominaria United: Tatyova, Steward of Tides 3Kamigawa: Neon Dynasty: Inventive Iteration 3Innistrad: Midnight Hunt: Wrenn and Seven 4Innistrad: Crimson Vow: Dreamroot Cascade 4Dominaria United: Yavimaya Coast 2Kamigawa: Neon Dynasty: Mech Hangar 2Kamigawa: Neon Dynasty: Boseiju, Who Endures 2Kamigawa: Neon Dynasty: Otawara, Soaring City 5Streets of New Capenna: Island 7Streets of New Capenna: Forest
3 Syncopate
3 Negate
4 Llanowar Loamspeaker
4 Roaring Earth
3 Reckoner Bankbuster
3 Ertai's Scorn
4 Topiary Stomper
4 Tatyova, Steward of Tides
3 Inventive Iteration
3 Wrenn and Seven
4 Dreamroot Cascade
4 Yavimaya Coast
2 Mech Hangar
2 Boseiju, Who Endures
2 Otawara, Soaring City
5 Island
7 Forest
(60) Common 18 Uncommon 13 Rare 26 Mythic 3

Spells: 22
Creatures: 12

1
2
3
4
5
6

Average: 2.7

U 12 G 15 C 29 M 4 Lands 26
  • Creature: 12
    • Elf: 4
    • Druid: 8
    • Plant: 4
    • Dinosaur: 4
    • Merfolk: 4
  • Instant: 9
  • Sorcery: 0
  • Artifact: 3
    • Vehicle: 3
  • Enchantment: 7
    • Saga: 3
  • Planeswalker: 3
    • Wrenn: 3
  • Land: 26
    • Island: 5
    • Forest: 7
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Lobo Blanco 1 a
Fox, what criteria do you have to decide which counterspells to play? I see you've taken 3 Negate, but the deck doesn't have much to do when you're getting hit by fast creatures. Why not Make Disappear?
L0nE-F0x 1 a
I am more afraid of removal on my key creatures than fast decks, only mono red really a thing as far as aggro in the meta at the moment.. Make Disappear becomes totally useless in the late game..
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