Indestructibility | Enchantment | Aura | Enchant permanent
Enchanted permanent has indestructible. (Effects that say "destroy" don't destroy that permanent. A creature with indestructible can't be destroyed by damage.) | Darrell Riche
Path of Bravery | Enchantment | | As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1.
Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures. | Chris Rahn
Dismiss into Dream | Enchantment | | Each creature your opponents control is an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it." | Sam Wolfe Connelly
Domestication | Enchantment | Aura | Enchant creature
You control enchanted creature.
At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice Domestication. | Jesper Ejsing
Dark Prophecy | Enchantment | | Whenever a creature you control dies, you draw a card and you lose 1 life. | Scott Chou
Sanguine Bond | Enchantment | | Whenever you gain life, target opponent loses that much life. | Jaime Jones
Awaken the Ancient | Enchantment | Aura | Enchant Mountain
Enchanted Mountain is a 7/7 red Giant creature with haste. It's still a land. | Jaime Jones
Burning Earth | Enchantment | | Whenever a player taps a nonbasic land for mana, Burning Earth deals 1 damage to that player. | rk post
Into the Wilds | Enchantment | | At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield. | Véronique Meignaud
Oath of the Ancient Wood | Enchantment | | Whenever Oath of the Ancient Wood or another enchantment enters the battlefield under your control, you may put a +1/+1 counter on target creature. | Dan Scott