Angelic Accord | Enchantment | | At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying. | Michael C. Hayes
Blessing | Enchantment | Aura | Enchant creature
{W}: Enchanted creature gets +1/+1 until end of turn. | Jason A. Engle
Divine Favor | Enchantment | Aura | Enchant creature
When Divine Favor enters the battlefield, you gain 3 life.
Enchanted creature gets +1/+3. | Allen Williams
Indestructibility | Enchantment | Aura | Enchant permanent
Enchanted permanent has indestructible. (Effects that say "destroy" don't destroy that permanent. A creature with indestructible can't be destroyed by damage.) | Darrell Riche
Pacifism | Enchantment | Aura | Enchant creature
Enchanted creature can't attack or block. | Robert Bliss
Path of Bravery | Enchantment | | As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1.
Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures. | Chris Rahn