Aven Wind Guide | Creature | Bird Warrior | Flying, vigilance
Creature tokens you control have flying and vigilance.
Embalm {4}{W}{U} ({4}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.) | Sidharth Chaturvedi
Temmet, Vizier of Naktamun | Legendary Creature | Human Cleric | At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn.
Embalm {3}{W}{U} ({3}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.) | Anna Steinbauer
Failure // Comply | Instant // Sorcery | | Return target spell to its owner's hand. // Aftermath (Cast this spell only from your graveyard. Then exile it.)
Choose a card name. Until your next turn, your opponents can't cast spells with the chosen name. | Jason A. Engle
Wayward Servant | Creature | Zombie | Whenever another Zombie enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. | Anthony Palumbo
Start // Finish | Instant // Sorcery | | Create two 1/1 white Warrior creature tokens with vigilance. // Aftermath (Cast this spell only from your graveyard. Then exile it.)
As an additional cost to cast Finish, sacrifice a creature.
Destroy target creature. | Magali Villeneuve
Honored Crop-Captain | Creature | Human Warrior | Whenever Honored Crop-Captain attacks, other attacking creatures get +1/+0 until end of turn. | Sara Winters
Onward // Victory | Instant // Sorcery | | Target creature gets +X/+0 until end of turn, where X is its power. // Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature gains double strike until end of turn. | Grzegorz Rutkowski
Ahn-Crop Champion | Creature | Human Warrior | You may exert Ahn-Crop Champion as it attacks. When you do, untap all other creatures you control. (An exerted creature won't untap during your next untap step.) | Craig J Spearing
Prepare // Fight | Instant // Sorcery | | Untap target creature. It gets +2/+2 and gains lifelink until end of turn. // Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature you control fights target creature an opponent controls. | Zack Stella
Shadowstorm Vizier | Creature | Human Cleric | Flying
Whenever you cycle or discard a card, Shadowstorm Vizier gets +1/+1 until end of turn. | Yongjae Choi
Rags // Riches | Sorcery // Sorcery | | All creatures get -2/-2 until end of turn. // Aftermath (Cast this spell only from your graveyard. Then exile it.)
Each opponent chooses a creature they control. You gain control of those creatures. | Greg Opalinski
Enigma Drake | Creature | Drake | Flying
Enigma Drake's power is equal to the number of instant and sorcery cards in your graveyard. | Steve Argyle
Reduce // Rubble | Instant // Sorcery | | Counter target spell unless its controller pays {3}. // Aftermath (Cast this spell only from your graveyard. Then exile it.)
Up to three target lands don't untap during their controller's next untap step. | Eric Deschamps
Bounty of the Luxa | Enchantment | | At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. If no counters were removed this way, put a flood counter on Bounty of the Luxa and draw a card. Otherwise, add {C}{G}{U}. | Jonas De Ro
Nissa, Steward of Elements | Legendary Planeswalker | Nissa | +2: Scry 2.
0: Look at the top card of your library. If it's a land card or a creature card with mana value less than or equal to the number of loyalty counters on Nissa, Steward of Elements, you may put that card onto the battlefield.
−6: Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn. They're still lands. | Howard Lyon
Weaver of Currents | Creature | Naga Druid | {T}: Add {C}{C}. | Winona Nelson
Spring // Mind | Sorcery // Instant | | Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. // Aftermath (Cast this spell only from your graveyard. Then exile it.)
Draw two cards. | Josu Hernaiz
Merciless Javelineer | Creature | Minotaur Warrior | {2}, Discard a card: Put a -1/-1 counter on target creature. That creature can't block this turn. | Nils Hamm
Neheb, the Worthy | Legendary Creature | Minotaur Warrior | First strike
Other Minotaurs you control have first strike.
As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0.
Whenever Neheb, the Worthy deals combat damage to a player, each player discards a card. | Chris Rahn
Cut // Ribbons | Sorcery // Sorcery | | Cut deals 4 damage to target creature. // Aftermath (Cast this spell only from your graveyard. Then exile it.)
Each opponent loses X life. | Raymond Swanland
Decimator Beetle | Creature | Insect | When Decimator Beetle enters the battlefield, put a -1/-1 counter on target creature you control.
Whenever Decimator Beetle attacks, remove a -1/-1 counter from target creature you control and put a -1/-1 counter on up to one target creature defending player controls. | Adrian Majkrzak
Hapatra, Vizier of Poisons | Legendary Creature | Human Cleric | Whenever Hapatra, Vizier of Poisons deals combat damage to a player, you may put a -1/-1 counter on target creature.
Whenever you put one or more -1/-1 counters on a creature, create a 1/1 green Snake creature token with deathtouch. | Tyler Jacobson
Destined // Lead | Instant // Sorcery | | Target creature gets +1/+0 and gains indestructible until end of turn. // Aftermath (Cast this spell only from your graveyard. Then exile it.)
All creatures able to block target creature this turn do so. | Magali Villeneuve
Khenra Charioteer | Creature | Jackal Warrior | Trample
Other creatures you control have trample. | Chris Rallis
Samut, Voice of Dissent | Legendary Creature | Human Warrior | Flash
Double strike, vigilance, haste
Other creatures you control have haste.
{W}, {T}: Untap another target creature. | Aleksi Briclot
Heaven | Instant | | Heaven deals X damage to each creature with flying. | Jonas De Ro