Approach of the Second Sun | Sorcery | | If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life. | Noah Bradley
Dusk | Sorcery | | Destroy all creatures with power 3 or greater. | Noah Bradley
Dispossess | Sorcery | | Choose an artifact card name. Search target opponent's graveyard, hand, and library for any number of cards with the chosen name and exile them. Then that player shuffles. | Mark Behm
Never // Return | Sorcery // Sorcery | | Destroy target creature or planeswalker. // Aftermath (Cast this spell only from your graveyard. Then exile it.)
Exile target card from a graveyard. Create a 2/2 black Zombie creature token. | Daarken
Sweltering Suns | Sorcery | | Sweltering Suns deals 3 damage to each creature.
Cycling {3} ({3}, Discard this card: Draw a card.) | Raymond Swanland
Insult // Injury | Sorcery // Sorcery | | Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead. // Aftermath (Cast this spell only from your graveyard. Then exile it.)
Injury deals 2 damage to target creature and 2 damage to target player or planeswalker. | Lucas Graciano
Harvest Season | Sorcery | | Search your library for up to X basic land cards, where X is the number of tapped creatures you control, put those cards onto the battlefield tapped, then shuffle. | Shreya Shetty
Mouth // Feed | Sorcery // Sorcery | | Create a 3/3 green Hippo creature token. // Aftermath (Cast this spell only from your graveyard. Then exile it.)
Draw a card for each creature you control with power 3 or greater. | Zack Stella
Failure // Comply | Instant // Sorcery | | Return target spell to its owner's hand. // Aftermath (Cast this spell only from your graveyard. Then exile it.)
Choose a card name. Until your next turn, your opponents can't cast spells with the chosen name. | Jason A. Engle
Prepare // Fight | Instant // Sorcery | | Untap target creature. It gets +2/+2 and gains lifelink until end of turn. // Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature you control fights target creature an opponent controls. | Zack Stella
Rags // Riches | Sorcery // Sorcery | | All creatures get -2/-2 until end of turn. // Aftermath (Cast this spell only from your graveyard. Then exile it.)
Each opponent chooses a creature they control. You gain control of those creatures. | Greg Opalinski
Cut // Ribbons | Sorcery // Sorcery | | Cut deals 4 damage to target creature. // Aftermath (Cast this spell only from your graveyard. Then exile it.)
Each opponent loses X life. | Raymond Swanland