
Approach of the Second Sun | Sorcery | | If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life. | Noah Bradley

Dusk | Sorcery | | Destroy all creatures with power 3 or greater. | Noah Bradley

Compelling Argument | Sorcery | | Target player mills five cards.
Cycling {U} ({U}, Discard this card: Draw a card.) | Lucas Graciano

Floodwaters | Sorcery | | Return up to two target creatures to their owners' hands.
Cycling {2} ({2}, Discard this card: Draw a card.) | Jung Park

Open into Wonder | Sorcery | | X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card." | Tyler Jacobson

Sacred Excavation | Sorcery | | Return up to two target cards with cycling from your graveyard to your hand. | Noah Bradley

Dispossess | Sorcery | | Choose an artifact card name. Search target opponent's graveyard, hand, and library for any number of cards with the chosen name and exile them. Then that player shuffles. | Mark Behm

Lay Bare the Heart | Sorcery | | Target opponent reveals their hand. You choose a nonlegendary, nonland card from it. That player discards that card. | Karl Kopinski

Painful Lesson | Sorcery | | Target player draws two cards and loses 2 life. | Adrian Majkrzak

Stir the Sands | Sorcery | | Create three 2/2 black Zombie creature tokens.
Cycling {3}{B} ({3}{B}, Discard this card: Draw a card.)
When you cycle Stir the Sands, create a 2/2 black Zombie creature token. | David Gaillet

Unburden | Sorcery | | Target player discards two cards.
Cycling {2} ({2}, Discard this card: Draw a card.) | Svetlin Velinov

Wander in Death | Sorcery | | Return up to two target creature cards from your graveyard to your hand.
Cycling {2} ({2}, Discard this card: Draw a card.) | Seb McKinnon

Never // Return | Sorcery // Sorcery | | Destroy target creature or planeswalker. // Aftermath (Cast this spell only from your graveyard. Then exile it.)
Exile target card from a graveyard. Create a 2/2 black Zombie creature token. | Daarken

Blazing Volley | Sorcery | | Blazing Volley deals 1 damage to each creature your opponents control. | Zezhou Chen

By Force | Sorcery | | Destroy X target artifacts. | Magali Villeneuve

Limits of Solidarity | Sorcery | | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Cycling {2} ({2}, Discard this card: Draw a card.) | Craig J Spearing

Sweltering Suns | Sorcery | | Sweltering Suns deals 3 damage to each creature.
Cycling {3} ({3}, Discard this card: Draw a card.) | Raymond Swanland

Tormenting Voice | Sorcery | | As an additional cost to cast this spell, discard a card.
Draw two cards. | Allen Williams

Violent Impact | Sorcery | | Destroy target artifact or land.
Cycling {2} ({2}, Discard this card: Draw a card.) | Jason Rainville

Insult // Injury | Sorcery // Sorcery | | Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead. // Aftermath (Cast this spell only from your graveyard. Then exile it.)
Injury deals 2 damage to target creature and 2 damage to target player or planeswalker. | Lucas Graciano

Benefaction of Rhonas | Sorcery | | Reveal the top five cards of your library. You may put a creature card and/or an enchantment card from among them into your hand. Put the rest into your graveyard. | Tommy Arnold

Harvest Season | Sorcery | | Search your library for up to X basic land cards, where X is the number of tapped creatures you control, put those cards onto the battlefield tapped, then shuffle. | Shreya Shetty

Mouth // Feed | Sorcery // Sorcery | | Create a 3/3 green Hippo creature token. // Aftermath (Cast this spell only from your graveyard. Then exile it.)
Draw a card for each creature you control with power 3 or greater. | Zack Stella

Failure // Comply | Instant // Sorcery | | Return target spell to its owner's hand. // Aftermath (Cast this spell only from your graveyard. Then exile it.)
Choose a card name. Until your next turn, your opponents can't cast spells with the chosen name. | Jason A. Engle

Start // Finish | Instant // Sorcery | | Create two 1/1 white Warrior creature tokens with vigilance. // Aftermath (Cast this spell only from your graveyard. Then exile it.)
As an additional cost to cast Finish, sacrifice a creature.
Destroy target creature. | Magali Villeneuve

Onward // Victory | Instant // Sorcery | | Target creature gets +X/+0 until end of turn, where X is its power. // Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature gains double strike until end of turn. | Grzegorz Rutkowski

Prepare // Fight | Instant // Sorcery | | Untap target creature. It gets +2/+2 and gains lifelink until end of turn. // Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature you control fights target creature an opponent controls. | Zack Stella

Rags // Riches | Sorcery // Sorcery | | All creatures get -2/-2 until end of turn. // Aftermath (Cast this spell only from your graveyard. Then exile it.)
Each opponent chooses a creature they control. You gain control of those creatures. | Greg Opalinski

Reduce // Rubble | Instant // Sorcery | | Counter target spell unless its controller pays {3}. // Aftermath (Cast this spell only from your graveyard. Then exile it.)
Up to three target lands don't untap during their controller's next untap step. | Eric Deschamps

Spring // Mind | Sorcery // Instant | | Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. // Aftermath (Cast this spell only from your graveyard. Then exile it.)
Draw two cards. | Josu Hernaiz

Cut // Ribbons | Sorcery // Sorcery | | Cut deals 4 damage to target creature. // Aftermath (Cast this spell only from your graveyard. Then exile it.)
Each opponent loses X life. | Raymond Swanland

Destined // Lead | Instant // Sorcery | | Target creature gets +1/+0 and gains indestructible until end of turn. // Aftermath (Cast this spell only from your graveyard. Then exile it.)
All creatures able to block target creature this turn do so. | Magali Villeneuve