Gather the White Lotus | Sorcery | | Create a 1/1 white Ally creature token for each Plains you control. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) | Kozato
1.5/3.5 LSV
The Legend of Yangchen | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter.)
I — Starting with you, each player chooses up to one permanent with mana value 3 or greater from among permanents your opponents control. Exile those permanents.
II — You may have target opponent draw three cards. If you do, draw three cards.
III — Exile this Saga, then return it to the battlefield transformed under your control. | Kuno
4.5 LSV
Master Piandao | Legendary Creature | Human Warrior Ally | First strike
Whenever Master Piandao attacks, look at the top four cards of your library. You may reveal an Ally, Equipment, or Lesson card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | Brian Yuen
3 LSV
Rabaroo Troop | Creature | Rabbit Kangaroo | Landfall — Whenever a land you control enters, this creature gains flying until end of turn and you gain 1 life.
Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) | Mizutametori
2 LSV
Ember Island Production | Sorcery | | Choose one—
• Create a token that's a copy of target creature you control, except it's not legendary and it's a 4/4 Hero in addition to its other types.
• Create a token that's a copy of target creature an opponent controls, except it's not legendary and it's a 2/2 Coward in addition to its other types. | Brian Yuen
2.5 LSV
Geyser Leaper | Creature | Human Warrior Ally | Flying
Waterbend {4}: Draw a card, then discard a card. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) | Norikatsu Miyoshi
2 LSV
Lost Days | Instant | Lesson | The owner of target creature or enchantment puts it into their library second from the top or on the bottom. You create a Clue token. (It's an artifact with "{2}, Sacrifice this token: Draw a card.") | Matteo Bassini
3 LSV
Sokka's Haiku | Instant | Lesson | Counter target spell.
Draw a card, then mill three cards.
Untap target land. | Bun Toujo
2.5 LSV
The Unagi of Kyoshi Island | Legendary Creature | Serpent | Flash
Ward—Waterbend {4} (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)
Whenever an opponent draws their second card each turn, draw two cards. | Miho Midorikawa
5 LSV
Beetle-Headed Merchants | Creature | Human Citizen | Whenever this creature attacks, you may sacrifice another creature or artifact. If you do, draw a card and put a +1/+1 counter on this creature. | Norikatsu Miyoshi
2 LSV
Lo and Li, Twin Tutors | Legendary Creature | Human Advisor | When Lo and Li enter, search your library for a Lesson or Noble card, reveal it, put it into your hand, then shuffle.
Noble creatures you control and Lesson spells you control have lifelink. | AKAGI
1 LSV
Combustion Man | Legendary Creature | Human Assassin | Whenever Combustion Man attacks, destroy target permanent unless its controller has Combustion Man deal damage to them equal to his power. | Pisukev
2 LSV
Fire Nation Attacks | Instant | | Create two 2/2 red Soldier creature tokens with firebending 1. (Whenever a creature with firebending 1 attacks, add {R}. This mana lasts until end of combat.)
Flashback {8}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Claudiu-Antoniu Magherusan
2.5 LSV
Ran and Shaw | Legendary Creature | Dragon | Flying, firebending 2
When Ran and Shaw enter, if you cast them and there are three or more Dragon and/or Lesson cards in your graveyard, create a token that's a copy of Ran and Shaw, except it's not legendary.
{3}{R}: Dragons you control get +2/+0 until end of turn. | Miho Midorikawa
5 LSV
Rough Rhino Cavalry | Creature | Human Mercenary | Firebending 2 (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.)
Exhaust — {8}: Put two +1/+1 counters on this creature. It gains trample until end of turn. (Activate each exhaust ability only once.) | Yuhong Ding
2.5 LSV
Sozin's Comet | Sorcery | | Each creature you control gains firebending 5 until end of turn. (Whenever it attacks, add {R}{R}{R}{R}{R}. This mana lasts until end of combat.)
Foretell {2}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Salvatorre Zee Yazzie
LSV
Badgermole | Creature | Badger Mole | When this creature enters, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Creatures you control with +1/+1 counters on them have trample. | Matteo Bassini
2.5 LSV
Elemental Teachings | Instant | Lesson | Search your library for up to four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest onto the battlefield tapped, then shuffle. | Yoshioka
LSV
Invasion Tactics | Enchantment | | When this enchantment enters, creatures you control get +2/+2 until end of turn.
Whenever one or more Allies you control deal combat damage to a player, draw a card. | Eduardo Francisco
2 LSV
Katara, Water Tribe's Hope | Legendary Creature | Human Warrior Ally | Vigilance
When Katara enters, create a 1/1 white Ally creature token.
Waterbend {X}: Creatures you control have base power and toughness X/X until end of turn. X can't be 0. Activate only during your turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) | Toraji
3.5 LSV
Jet, Freedom Fighter | Legendary Creature | Human Rebel Ally | When Jet enters, he deals damage equal to the number of creatures you control to target creature an opponent controls.
When Jet dies, put a +1/+1 counter on each of up to two target creatures. | Fahmi Fauzi
4 LSV
Earth Kingdom Soldier | Creature | Human Soldier | Vigilance
When this creature enters, put a +1/+1 counter on each of up to two target creatures you control. | Rafater
2.5 LSV
Azula, Cunning Usurper | Legendary Creature | Human Noble Rogue | Firebending 2 (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.)
When Azula enters, target opponent exiles a nontoken creature they control, then they exile a nonland card from their graveyard.
During your turn, you may cast cards exiled with Azula and you may cast them as though they had flash. Mana of any type can be spent to cast those spells. | Evyn Fong
5 LSV
Hama, the Bloodbender | Legendary Creature | Human Warlock | When Hama enters, target opponent mills three cards. Exile up to one noncreature, nonland card from that player's graveyard. For as long as you control Hama, you may cast the exiled card during your turn by waterbending {X} rather than paying its mana cost, where X is its mana value. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) | Le Vuong
3.5 LSV
Cruel Administrator | Creature | Human Soldier | Raid — This creature enters with a +1/+1 counter on it if you attacked this turn.
Whenever this creature attacks, create a 2/2 red Soldier creature token with firebending 1. (Whenever it attacks, add {R}. This mana lasts until end of combat.) | Norikatsu Miyoshi
3 LSV
Dai Li Agents | Creature | Human Soldier | When this creature enters, earthbend 1, then earthbend 1. (To earthbend 1, target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)
Whenever this creature attacks, each opponent loses X life and you gain X life, where X is the number of creatures you control with +1/+1 counters on them. | Eduardo Francisco
3.5 LSV
Bumi, Unleashed | Legendary Creature | Human Noble Ally | Trample
When Bumi enters, earthbend 4.
Whenever Bumi deals combat damage to a player, untap all lands you control. After this phase, there is an additional combat phase. Only land creatures can attack during that combat phase. | Toni Infante
5 LSV
Aang, at the Crossroads | Legendary Creature | Human Avatar Ally | Flying
When Aang enters, look at the top five cards of your library. You may put a creature card with mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
When another creature you control leaves the battlefield, transform Aang at the beginning of the next upkeep. | Evan Shipard
5 LSV
Zuko's Exile | Instant | Lesson | Exile target artifact, creature, or enchantment. Its controller creates a Clue token. (It's an artifact with "{2}, Sacrifice this token: Draw a card.") | Eiji Kaneda
1.5 LSV