Anticipate | Instant | | Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. | Tyler Jacobson
Brilliant Spectrum | Sorcery | | Converge — Draw X cards, where X is the number of colors of mana spent to cast this spell. Then discard two cards. | Winona Nelson
Cloud Manta | Creature | Fish | Flying | Mike Bierek
Clutch of Currents | Sorcery | | Return target creature to its owner's hand.
Awaken 3—{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) | Igor Kieryluk
Coastal Discovery | Sorcery | | Draw two cards.
Awaken 4—{5}{U} (If you cast this spell for {5}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) | Kieran Yanner
Coralhelm Guide | Creature | Merfolk Scout Ally | {4}{U}: Target creature can't be blocked this turn. | Viktor Titov
Dampening Pulse | Enchantment | | Creatures your opponents control get -1/-0. | Johann Bodin
Dispel | Instant | | Counter target instant spell. | Chase Stone
Exert Influence | Sorcery | | Converge — Gain control of target creature if its power is less than or equal to the number of colors of mana spent to cast this spell. | Magali Villeneuve
Guardian of Tazeem | Creature | Sphinx | Flying
Landfall — Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step. | Zack Stella
Halimar Tidecaller | Creature | Human Wizard Ally | When Halimar Tidecaller enters the battlefield, you may return target card with awaken from your graveyard to your hand.
Land creatures you control have flying. | Magali Villeneuve
Part the Waterveil | Sorcery | | Take an extra turn after this one. Exile Part the Waterveil.
Awaken 6—{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) | Titus Lunter
Prism Array | Enchantment | | Converge — Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it.
Remove a crystal counter from Prism Array: Tap target creature.
{W}{U}{B}{R}{G}: Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | Philip Straub
Retreat to Coralhelm | Enchantment | | Landfall — Whenever a land enters the battlefield under your control, choose one —
• You may tap or untap target creature.
• Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | Kieran Yanner
Roilmage's Trick | Instant | | Converge — Creatures your opponents control get -X/-0 until end of turn, where X is the number of colors of mana spent to cast this spell.
Draw a card. | Johann Bodin
Rush of Ice | Sorcery | | Tap target creature. It doesn't untap during its controller's next untap step.
Awaken 3—{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) | Deruchenko Alexander
Scatter to the Winds | Instant | | Counter target spell.
Awaken 3—{4}{U}{U} (If you cast this spell for {4}{U}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) | Raymond Swanland
Tightening Coils | Enchantment | Aura | Enchant creature
Enchanted creature gets -6/-0 and loses flying. | Tyler Jacobson
Ugin's Insight | Sorcery | | Scry X, where X is the highest mana value among permanents you control, then draw three cards. | Tyler Jacobson
Wave-Wing Elemental | Creature | Elemental | Flying
Landfall — Whenever a land enters the battlefield under your control, Wave-Wing Elemental gets +2/+2 until end of turn. | John Severin Brassell
Windrider Patrol | Creature | Merfolk Wizard | Flying
Whenever Windrider Patrol deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | Svetlin Velinov
Noyan Dar, Roil Shaper | Legendary Creature | Merfolk Ally | Whenever you cast an instant or sorcery spell, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land. | Karl Kopinski
Roil Spout | Sorcery | | Put target creature on top of its owner's library.
Awaken 4—{4}{W}{U} (If you cast this spell for {4}{W}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) | Igor Kieryluk
Bring to Light | Sorcery | | Converge — Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle. You may cast that card without paying its mana cost. | Jonas De Ro
Kiora, Master of the Depths | Legendary Planeswalker | Kiora | +1: Untap up to one target creature and up to one target land.
−2: Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.
−8: You get an emblem with "Whenever a creature enters the battlefield under your control, you may have it fight target creature." Then create three 8/8 blue Octopus creature tokens. | Jason Chan
Skyrider Elf | Creature | Elf Warrior Ally | Flying
Converge — Skyrider Elf enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. | Dan Scott
Cryptic Cruiser | Creature | Eldrazi Processor | Devoid (This card has no color.)
{2}{U}, Put a card an opponent owns from exile into that player's graveyard: Tap target creature. | Svetlin Velinov
Fathom Feeder | Creature | Eldrazi Drone | Devoid (This card has no color.)
Deathtouch
Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)
{3}{U}{B}: Draw a card. Each opponent exiles the top card of their library. | Clint Cearley
Blighted Cataract | Land | | {T}: Add {C}.
{5}{U}, {T}, Sacrifice Blighted Cataract: Draw two cards. | Vincent Proce
Lumbering Falls | Land | | Lumbering Falls enters the battlefield tapped.
{T}: Add {G} or {U}.
{2}{G}{U}: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land. | Titus Lunter
Prairie Stream | Land | Plains Island | ({T}: Add {W} or {U}.)
Prairie Stream enters the battlefield tapped unless you control two or more basic lands. | Adam Paquette
Skyline Cascade | Land | | Skyline Cascade enters the battlefield tapped.
When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.
{T}: Add {U}. | Philip Straub
Sunken Hollow | Land | Island Swamp | ({T}: Add {U} or {B}.)
Sunken Hollow enters the battlefield tapped unless you control two or more basic lands. | Adam Paquette
Island | Basic Land | Island | ({T}: Add {U}.) | Noah Bradley
Island | Basic Land | Island | ({T}: Add {U}.) | Sam Burley
Island | Basic Land | Island | ({T}: Add {U}.) | Adam Paquette
Island | Basic Land | Island | ({T}: Add {U}.) | Vincent Proce
Island | Basic Land | Island | ({T}: Add {U}.) | Tianhua X