Blossoming Sands | Land |  | Blossoming Sands enters the battlefield tapped.
When Blossoming Sands enters the battlefield, you gain 1 life.
{T}: Add {G} or {W}. | Sam Burley
                
                                    2.5 LSV
                        
                    Scoured Barrens | Land |  | Scoured Barrens enters the battlefield tapped.
When Scoured Barrens enters the battlefield, you gain 1 life.
{T}: Add {W} or {B}. | Eytan Zana
                
                                    2.5 LSV
                        
                    Tranquil Cove | Land |  | Tranquil Cove enters the battlefield tapped.
When Tranquil Cove enters the battlefield, you gain 1 life.
{T}: Add {W} or {U}. | John Avon
                
                                    2.5 LSV
                        
                    Wind-Scarred Crag | Land |  | Wind-Scarred Crag enters the battlefield tapped.
When Wind-Scarred Crag enters the battlefield, you gain 1 life.
{T}: Add {R} or {W}. | Eytan Zana
                
                                    2.5 LSV
                        
                    Plains | Basic Land | Plains | ({T}: Add {W}.) | John Avon
                
                                     LSV
                        
                    Plains | Basic Land | Plains | ({T}: Add {W}.) | Zoltan Boros & Gabor Szikszai
                
                                     LSV
                        
                    Plains | Basic Land | Plains | ({T}: Add {W}.) | Nils Hamm
                
                                     LSV
                        
                    Plains | Basic Land | Plains | ({T}: Add {W}.) | Andreas Rocha
                
                                     LSV