Curator's Ward | Enchantment | Aura | Enchant permanent
Enchanted permanent has hexproof.
When enchanted permanent leaves the battlefield, if it was historic, draw two cards. (Artifacts, legendaries, and Sagas are historic.) | Josu Hernaiz
0.5 LSV
In Bolas's Clutches | Legendary Enchantment | Aura | Enchant permanent
You control enchanted permanent.
Enchanted permanent is legendary. | Zack Stella
4.5 LSV
Time of Ice | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Tap target creature an opponent controls. It doesn't untap during its controller's untap step for as long as you control Time of Ice.
III — Return all tapped creatures to their owners' hands. | Franz Vohwinkel
3.0 LSV