Cabal Stronghold | Land | | {T}: Add {C}.
{3}, {T}: Add {B} for each basic Swamp you control. | Dimitar Marinski
0.5 LSV
Clifftop Retreat | Land | | Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains.
{T}: Add {R} or {W}. | Christine Choi
3.0 LSV
Hinterland Harbor | Land | | Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.
{T}: Add {G} or {U}. | Daniel Ljunggren
3.0 LSV
Isolated Chapel | Land | | Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp.
{T}: Add {W} or {B}. | Richard Wright
3.0 LSV
Memorial to Folly | Land | | Memorial to Folly enters the battlefield tapped.
{T}: Add {B}.
{2}{B}, {T}, Sacrifice Memorial to Folly: Return target creature card from your graveyard to your hand. | Sung Choi
3.5 LSV
Memorial to Genius | Land | | Memorial to Genius enters the battlefield tapped.
{T}: Add {U}.
{4}{U}, {T}, Sacrifice Memorial to Genius: Draw two cards. | James Paick
3.5 LSV
Memorial to Glory | Land | | Memorial to Glory enters the battlefield tapped.
{T}: Add {W}.
{3}{W}, {T}, Sacrifice Memorial to Glory: Create two 1/1 white Soldier creature tokens. | James Paick
3.0 LSV
Memorial to Unity | Land | | Memorial to Unity enters the battlefield tapped.
{T}: Add {G}.
{2}{G}, {T}, Sacrifice Memorial to Unity: Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Then put the rest on the bottom of your library in a random order. | Cliff Childs
3.0 LSV
Memorial to War | Land | | Memorial to War enters the battlefield tapped.
{T}: Add {R}.
{4}{R}, {T}, Sacrifice Memorial to War: Destroy target land. | Richard Wright
2.5 LSV
Sulfur Falls | Land | | Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain.
{T}: Add {U} or {R}. | Cliff Childs
3.0 LSV
Woodland Cemetery | Land | | Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.
{T}: Add {B} or {G}. | Christine Choi
3.0 LSV
Zhalfirin Void | Land | | When Zhalfirin Void enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{T}: Add {C}. | Chase Stone
0.5 LSV
Plains | Basic Land | Plains | ({T}: Add {W}.) | Jonas De Ro
Plains | Basic Land | Plains | ({T}: Add {W}.) | Titus Lunter
Plains | Basic Land | Plains | ({T}: Add {W}.) | Dimitar Marinski
Plains | Basic Land | Plains | ({T}: Add {W}.) | Mark Poole
Island | Basic Land | Island | ({T}: Add {U}.) | Jonas De Ro
Island | Basic Land | Island | ({T}: Add {U}.) | Titus Lunter
Island | Basic Land | Island | ({T}: Add {U}.) | Dimitar Marinski
Island | Basic Land | Island | ({T}: Add {U}.) | Mark Poole
Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Jonas De Ro
Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Titus Lunter
Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Dimitar Marinski
Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Mark Poole
Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Jonas De Ro
Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Titus Lunter
Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Dimitar Marinski
Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Mark Poole
Forest | Basic Land | Forest | ({T}: Add {G}.) | Jonas De Ro
Forest | Basic Land | Forest | ({T}: Add {G}.) | Titus Lunter
Forest | Basic Land | Forest | ({T}: Add {G}.) | Dimitar Marinski
Forest | Basic Land | Forest | ({T}: Add {G}.) | Mark Poole