Blaze Commando | Creature | Minotaur Soldier | Whenever an instant or sorcery spell you control deals damage, create two 1/1 red and white Soldier creature tokens with haste. | James Ryman
Gleam of Battle | Enchantment | | Whenever a creature you control attacks, put a +1/+1 counter on it. | Raymond Swanland
Warleader's Helix | Instant | | Warleader's Helix deals 4 damage to any target and you gain 4 life. | Greg Staples
Wear | Instant | | Destroy target artifact.
Fuse (You may cast one or both halves of this card from your hand.) | Ryan Pancoast
Blast of Genius | Sorcery | | Choose any target. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's mana value to that permanent or player. | Terese Nielsen
Fluxcharger | Creature | Weird | Flying
Whenever you cast an instant or sorcery spell, you may switch Fluxcharger's power and toughness until end of turn. | Willian Murai
Goblin Test Pilot | Creature | Goblin Pilot Wizard | Flying
{T}: Goblin Test Pilot deals 2 damage to any target chosen at random. | Svetlin Velinov
Turn // Burn | Instant // Instant | | Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.
Fuse (You may cast one or both halves of this card from your hand.) // Burn deals 2 damage to any target.
Fuse (You may cast one or both halves of this card from your hand.) | Ryan Barger
Carnage Gladiator | Creature | Skeleton Warrior | Whenever a creature blocks, that creature's controller loses 1 life.
{1}{B}{R}: Regenerate Carnage Gladiator. | Ryan Barger
Showstopper | Instant | | Until end of turn, creatures you control gain "When this creature dies, it deals 2 damage to target creature an opponent controls." | Steve Prescott
Spike Jester | Creature | Goblin Warrior | Haste | Ryan Barger
Toil // Trouble | Sorcery // Sorcery | | Target player draws two cards and loses 2 life.
Fuse (You may cast one or both halves of this card from your hand.) // Trouble deals damage to target player equal to the number of cards in that player's hand.
Fuse (You may cast one or both halves of this card from your hand.) | Nils Hamm
Feral Animist | Creature | Goblin Shaman | {3}: Feral Animist gets +X/+0 until end of turn, where X is its power. | Dave Kendall
Gruul War Chant | Enchantment | | Attacking creatures you control get +1/+0 and have menace. | Dave Kendall
Scab-Clan Giant | Creature | Giant Warrior | When Scab-Clan Giant enters the battlefield, it fights target creature an opponent controls chosen at random. | Zoltan Boros
Armed // Dangerous | Sorcery // Sorcery | | Target creature gets +1/+1 and gains double strike until end of turn.
Fuse (You may cast one or both halves of this card from your hand.) // All creatures able to block target creature this turn do so.
Fuse (You may cast one or both halves of this card from your hand.) | David Palumbo