Battle Mastery | Enchantment | Aura | Enchant creature
Enchanted creature has double strike. (It deals both first-strike and regular combat damage.) | Viktor Titov
Echoes of the Kin Tree | Enchantment | | {2}{W}: Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) | Ryan Alexander Lee
Glaring Aegis | Enchantment | Aura | Enchant creature
When Glaring Aegis enters the battlefield, tap target creature an opponent controls.
Enchanted creature gets +1/+3. | Anthony Palumbo
Gleam of Authority | Enchantment | Aura | Enchant creature
Enchanted creature gets +1/+1 for each +1/+1 counter on other creatures you control.
Enchanted creature has vigilance and "{W}, {T}: Bolster 1." (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) | Jakub Kasper
Myth Realized | Enchantment | | Whenever you cast a noncreature spell, put a lore counter on Myth Realized.
{2}{W}: Put a lore counter on Myth Realized.
{W}: Until end of turn, Myth Realized becomes a Monk Avatar creature in addition to its other types and gains "This creature's power and toughness are each equal to the number of lore counters on it." | Jason Rainville
Pacifism | Enchantment | Aura | Enchant creature
Enchanted creature can't attack or block. | Mark Zug
Silkwrap | Enchantment | | When Silkwrap enters the battlefield, exile target creature with mana value 3 or less an opponent controls until Silkwrap leaves the battlefield. (That creature returns under its owner's control.) | David Gaillet
Encase in Ice | Enchantment | Aura | Flash (You may cast this spell any time you could cast an instant.)
Enchant red or green creature
When Encase in Ice enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step. | Mathias Kollros
Illusory Gains | Enchantment | Aura | Enchant creature
You control enchanted creature.
Whenever a creature enters the battlefield under an opponent's control, attach Illusory Gains to that creature. | Kev Walker
Mirror Mockery | Enchantment | Aura | Enchant creature
Whenever enchanted creature attacks, you may create a token that's a copy of that creature. Exile that token at end of combat. | Ryan Alexander Lee
Reduce in Stature | Enchantment | Aura | Enchant creature
Enchanted creature has base power and toughness 0/2. | Dan Scott
Skywise Teachings | Enchantment | | Whenever you cast a noncreature spell, you may pay {1}{U}. If you do, create a 2/2 blue Djinn Monk creature token with flying. | Filip Burburan
Corpseweft | Enchantment | | {1}{B}, Exile one or more creature cards from your graveyard: Create a tapped X/X black Zombie Horror creature token, where X is twice the number of cards exiled this way. | Nils Hamm
Deadly Wanderings | Enchantment | | As long as you control exactly one creature, that creature gets +2/+0 and has deathtouch and lifelink. | David Palumbo
Hedonist's Trove | Enchantment | | When Hedonist's Trove enters the battlefield, exile target opponent's graveyard.
You may play lands from among cards exiled with Hedonist's Trove.
You may cast spells from among cards exiled with Hedonist's Trove. You can't cast more than one spell this way each turn. | Peter Mohrbacher
Virulent Plague | Enchantment | | Creature tokens get -2/-2. | Johann Bodin
Berserkers' Onslaught | Enchantment | | Attacking creatures you control have double strike. | Zoltan Boros
Dragon Tempest | Enchantment | | Whenever a creature with flying enters the battlefield under your control, it gains haste until end of turn.
Whenever a Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control. | Willian Murai
Impact Tremors | Enchantment | | Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent. | Lake Hurwitz
Assault Formation | Enchantment | | Each creature you control assigns combat damage equal to its toughness rather than its power.
{G}: Target creature with defender can attack this turn as though it didn't have defender.
{2}{G}: Creatures you control get +0/+1 until end of turn. | Kieran Yanner
Obscuring Aether | Enchantment | | Face-down creature spells you cast cost {1} less to cast.
{1}{G}: Turn Obscuring Aether face down. (It becomes a 2/2 creature.) | Min Yum
Sheltered Aerie | Enchantment | Aura | Enchant land
Enchanted land has "{T}: Add two mana of any one color." | Raoul Vitale
Sight of the Scalelords | Enchantment | | At the beginning of combat on your turn, creatures you control with toughness 4 or greater get +2/+2 and gain vigilance until end of turn. | Marc Simonetti