
Minion of the Mighty | Creature | Kobold | Menace
Pack tactics — Whenever Minion of the Mighty attacks, if you attacked with creatures with total power 6 or greater this combat, you may put a Dragon creature card from your hand onto the battlefield tapped and attacking. | Oriana Menendez
1.0 LSV

Barbarian Class | Enchantment | Class | (Gain the next level as a sorcery to add its ability.)
If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.
{1}{R}: Level 2
Whenever you roll one or more dice, target creature you control gets +2/+0 and gains menace until end of turn.
{2}{R}: Level 3
Creatures you control have haste. | Campbell White
1.0/3.0 LSV

Boots of Speed | Artifact | Equipment | Equipped creature gets +1/+0 and has haste.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | Chris Rallis
2.0 LSV

Dueling Rapier | Artifact | Equipment | Flash
When Dueling Rapier enters the battlefield, attach it to target creature you control.
Equipped creature gets +2/+0.
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) | Anna Podedworna
2.5 LSV

Kick in the Door | Sorcery | | Put a +1/+1 counter on target creature. That creature gains haste until end of turn and can't be blocked by Walls this turn. Venture into the dungeon. (Enter the first room or advance to the next room.) | Justine Cruz
2.5 LSV

Goblin Javelineer | Creature | Goblin Warrior | Haste
Whenever Goblin Javelineer becomes blocked, it deals 1 damage to target creature blocking it. | Mike Jordana
1.5 LSV