Earth-Cult Elemental | Creature | Elemental | Siege Monster — When Earth-Cult Elemental enters the battlefield, roll a d20.
1—9 | Each player sacrifices a permanent.
10—19 | Each opponent sacrifices a permanent.
20 | Each opponent sacrifices two permanents. | Aaron Miller
2.5 LSV
Zariel, Archduke of Avernus | Legendary Planeswalker | Zariel | +1: Creatures you control get +1/+0 and gain haste until end of turn.
0: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."
−6: You get an emblem with "At the end of the first combat phase on your turn, untap target creature you control. After this phase, there is an additional combat phase." | Heonhwa Choe
4.5 LSV
Minion of the Mighty | Creature | Kobold | Menace
Pack tactics — Whenever Minion of the Mighty attacks, if you attacked with creatures with total power 6 or greater this combat, you may put a Dragon creature card from your hand onto the battlefield tapped and attacking. | Oriana Menendez
1.0 LSV
Xorn | Creature | Elemental | If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token. | Yigit Koroglu
3.0 LSV
Brazen Dwarf | Creature | Dwarf Shaman | Whenever you roll one or more dice, Brazen Dwarf deals 1 damage to each opponent. | Gabor Szikszai
1.0 LSV
Armory Veteran | Creature | Orc Warrior | As long as Armory Veteran is equipped, it has menace. (It can't be blocked except by two or more creatures.) | Caio Monteiro
2.5 LSV
Wish | Sorcery | | You may play a card you own from outside the game this turn. | Ekaterina Burmak
0.0 LSV
Hoarding Ogre | Creature | Ogre | Whenever Hoarding Ogre attacks, roll a d20.
1—9 | Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
10—19 | Create two Treasure tokens.
20 | Create three Treasure tokens. | Tuan Duong Chu
2.0 LSV
Rust Monster | Creature | Beast | First strike
Sacrifice an artifact: Rust Monster gets +2/+0 until end of turn. | Simon Dominic
3.5 LSV
Valor Singer | Creature | Tiefling Bard | Combat Inspiration — At the beginning of combat on your turn, target creature you control gets +1/+0 until end of turn. | Justyna Gil
3.0 LSV
Meteor Swarm | Sorcery | | Meteor Swarm deals 8 damage divided as you choose among X target creatures and/or planeswalkers. | Olivier Bernard
4.0 LSV
Hobgoblin Bandit Lord | Creature | Goblin Rogue | Other Goblins you control get +1/+1.
{R}, {T}: Hobgoblin Bandit Lord deals damage equal to the number of Goblins that entered the battlefield under your control this turn to any target. | Mark Zug
3.0 LSV
You Find Some Prisoners | Instant | | Choose one —
• Break Their Chains — Destroy target artifact.
• Interrogate Them — Exile the top three cards of target opponent's library. Choose one of them. Until the end of your next turn, you may play that card, and you may spend mana as though it were mana of any color to cast it. | Lie Setiawan
2.0 LSV
Unexpected Windfall | Instant | | As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") | Alayna Danner
2.0 LSV
Hobgoblin Captain | Creature | Goblin Barbarian | Pack tactics — Whenever Hobgoblin Captain attacks, if you attacked with creatures with total power 6 or greater this combat, Hobgoblin Captain gains first strike until end of turn. | Karl Kopinski
2.5 LSV
Burning Hands | Instant | | Burning Hands deals 2 damage to target creature or planeswalker. If that permanent is green, Burning Hands deals 6 damage instead. | Olena Richards
3.5 LSV
Barbarian Class | Enchantment | Class | (Gain the next level as a sorcery to add its ability.)
If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.
{1}{R}: Level 2
Whenever you roll one or more dice, target creature you control gets +2/+0 and gains menace until end of turn.
{2}{R}: Level 3
Creatures you control have haste. | Campbell White
1.0/3.0 LSV
Goblin Morningstar | Artifact | Equipment | Equipped creature gets +1/+0 and has trample.
Equip {1}{R}
When Goblin Morningstar enters the battlefield, roll a d20.
1—9 | Create a 1/1 red Goblin creature token.
10—20 | Create a 1/1 red Goblin creature token, then attach Goblin Morningstar to it. | Kari Christensen
3.5 LSV
Swarming Goblins | Creature | Goblin | When Swarming Goblins enters the battlefield, roll a d20.
1—9 | Create a 1/1 red Goblin creature token.
10—19 | Create two of those tokens.
20 | Create three of those tokens. | Andrew Mar
3.0 LSV
Boots of Speed | Artifact | Equipment | Equipped creature gets +1/+0 and has haste.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | Chris Rallis
2.0 LSV
Dragon's Fire | Instant | | As an additional cost to cast this spell, you may reveal a Dragon card from your hand or choose a Dragon you control.
Dragon's Fire deals 3 damage to target creature or planeswalker. If you revealed a Dragon card or chose a Dragon as you cast this spell, Dragon's Fire deals damage equal to the power of that card or creature instead. | Campbell White
4.0 LSV
You See a Pair of Goblins | Instant | | Choose one —
• Charge Them — Creatures you control get +2/+0 until end of turn.
• Befriend Them — Create two 1/1 red Goblin creature tokens. | Aaron Miller
3.0 LSV
Dueling Rapier | Artifact | Equipment | Flash
When Dueling Rapier enters the battlefield, attach it to target creature you control.
Equipped creature gets +2/+0.
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) | Anna Podedworna
2.5 LSV
Delina, Wild Mage | Legendary Creature | Elf Shaman | Whenever Delina, Wild Mage attacks, choose target creature you control, then roll a d20.
1—14 | Create a tapped and attacking token that's a copy of that creature, except it's not legendary and it has "Exile this creature at end of combat."
15—20 | Create one of those tokens. You may roll again. | Wisnu Tan
3.5 LSV
Farideh's Fireball | Instant | | Farideh's Fireball deals 5 damage to target creature or planeswalker. Roll a d20.
1—9 | Farideh's Fireball deals 2 damage to each player.
10—20 | Farideh's Fireball deals 2 damage to each opponent. | Josu Hernaiz
5.0 LSV
Critical Hit | Instant | | Target creature gains double strike until end of turn.
When you roll a natural 20, return Critical Hit from your graveyard to your hand. (A natural 20 is a roll that displays 20 on the die.) | Francisco Miyara
1.0 LSV
Hulking Bugbear | Creature | Goblin | Haste | Filip Burburan
3.0 LSV
Inferno of the Star Mounts | Legendary Creature | Dragon | This spell can't be countered.
Flying, haste
{R}: Inferno of the Star Mounts gets +1/+0 until end of turn. When its power becomes 20 this way, it deals 20 damage to any target. | Jesper Ejsing
4.5 LSV
Kick in the Door | Sorcery | | Put a +1/+1 counter on target creature. That creature gains haste until end of turn and can't be blocked by Walls this turn. Venture into the dungeon. (Enter the first room or advance to the next room.) | Justine Cruz
2.5 LSV
Tiger-Tribe Hunter | Creature | Human Barbarian | Trample
Pack tactics — Whenever Tiger-Tribe Hunter attacks, if you attacked with creatures with total power 6 or greater this combat, you may sacrifice another creature. When you do, Tiger-Tribe Hunter deals damage equal to the sacrificed creature's power to target creature. | Grzegorz Rutkowski
3.0 LSV
Orb of Dragonkind | Artifact | | {1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast Dragon spells or activate abilities of Dragons.
{R}, {T}, Sacrifice Orb of Dragonkind: Look at the top seven cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | Brian Valeza
1.5 LSV
Plundering Barbarian | Creature | Dwarf Barbarian | When Plundering Barbarian enters the battlefield, choose one —
• Smash the Chest — Destroy target artifact.
• Pry It Open — Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | Andrew Mar
2.5 LSV
You Come to the Gnoll Camp | Instant | | Choose one —
• Intimidate Them — Up to two target creatures can't block this turn.
• Fend Them Off — Target creature gets +3/+1 until end of turn. | Billy Christian
2.0 LSV
Goblin Javelineer | Creature | Goblin Warrior | Haste
Whenever Goblin Javelineer becomes blocked, it deals 1 damage to target creature blocking it. | Mike Jordana
1.5 LSV
Magic Missile | Sorcery | | This spell can't be countered.
Magic Missile deals 3 damage divided as you choose among one, two, or three targets. | PINDURSKI
3.5 LSV
Battle Cry Goblin | Creature | Goblin | {1}{R}: Goblins you control get +1/+0 and gain haste until end of turn.
Pack tactics — Whenever Battle Cry Goblin attacks, if you attacked with creatures with total power 6 or greater this combat, create a 1/1 red Goblin creature token that's tapped and attacking. | April Prime
3.0 LSV
Chaos Channeler | Creature | Human Shaman | Wild Magic Surge — Whenever Chaos Channeler attacks, roll a d20.
1—9 | Exile the top card of your library. You may play it this turn.
10—19 | Exile the top two cards of your library. You may play them this turn.
20 | Exile the top three cards of your library. You may play them this turn. | David Palumbo
4.0 LSV
Price of Loyalty | Sorcery | | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If mana from a Treasure was spent to cast this spell, that creature gets +2/+0 until end of turn. | Oriana Menendez
1.0/2.5 LSV
Flameskull | Creature | Skeleton | Flying
Flameskull can't block.
Rejuvenation — When Flameskull dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast Flameskull this way, you can't play the other card, and vice versa.) | Xavier Ribeiro
4.5 LSV
Jaded Sell-Sword | Creature | Dragon Warrior | When Jaded Sell-Sword enters the battlefield, if mana from a Treasure was spent to cast it, it gains first strike and haste until end of turn. | Randy Vargas
3.0 LSV
Improvised Weaponry | Sorcery | | Improvised Weaponry deals 2 damage to any target. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | Alix Branwyn
3.0 LSV
Zalto, Fire Giant Duke | Legendary Creature | Giant Barbarian | Trample
Whenever Zalto, Fire Giant Duke is dealt damage, venture into the dungeon. (Enter the first room or advance to the next room.) | Zezhou Chen
3.5 LSV
Red Dragon | Creature | Dragon | Flying
Fire Breath — When Red Dragon enters the battlefield, it deals 4 damage to each opponent. | Andrey Kuzinskiy
3.0 LSV
Fighter Class | Enchantment | Class | (Gain the next level as a sorcery to add its ability.)
When Fighter Class enters the battlefield, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
{1}{R}{W}: Level 2
Equip abilities you activate cost {2} less to activate.
{3}{R}{W}: Level 3
Whenever a creature you control attacks, up to one target creature blocks it this combat if able. | Volkan Baǵa
1.0/3.5 LSV
Adult Gold Dragon | Creature | Dragon | Flying, lifelink, haste | Chris Rahn
4.0 LSV
Bruenor Battlehammer | Legendary Creature | Dwarf Warrior | Each creature you control gets +2/+0 for each Equipment attached to it.
You may pay {0} rather than pay the equip cost of the first equip ability you activate each turn. | Wayne Reynolds
3.5 LSV
Sorcerer Class | Enchantment | Class | (Gain the next level as a sorcery to add its ability.)
When Sorcerer Class enters the battlefield, draw two cards, then discard two cards.
{U}{R}: Level 2
Creatures you control have "{T}: Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level."
{3}{U}{R}: Level 3
Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn. | Alexander Mokhov
3.0 LSV
Farideh, Devil's Chosen | Legendary Creature | Tiefling Warlock | Dark One's Own Luck — Whenever you roll one or more dice, Farideh, Devil's Chosen gains flying and menace until end of turn. If any of those results was 10 or higher, draw a card. | Magali Villeneuve
3.5 LSV
Kalain, Reclusive Painter | Legendary Creature | Human Elf Bard | When Kalain, Reclusive Painter enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Other creatures you control enter the battlefield with an additional +1/+1 counter on them for each mana from a Treasure spent to cast them. | Justine Cruz
4.0 LSV
Orcus, Prince of Undeath | Legendary Creature | Demon | Flying, trample
When Orcus, Prince of Undeath enters the battlefield, choose one —
• Each other creature gets -X/-X until end of turn. You lose X life.
• Return up to X target creature cards with total mana value X or less from your graveyard to the battlefield. They gain haste until end of turn. | Andrew Mar
5.0 LSV
Bard Class | Enchantment | Class | (Gain the next level as a sorcery to add its ability.)
Legendary creatures you control enter the battlefield with an additional +1/+1 counter on them.
{R}{G}: Level 2
Legendary spells you cast cost {R}{G} less to cast. This effect reduces only the amount of colored mana you pay.
{3}{R}{G}: Level 3
Whenever you cast a legendary spell, exile the top two cards of your library. You may play them this turn. | Andrew Mar
1.0 LSV
Targ Nar, Demon-Fang Gnoll | Legendary Creature | Gnoll | Pack tactics — Whenever Targ Nar, Demon-Fang Gnoll attacks, if you attacked with creatures with total power 6 or greater this combat, attacking creatures get +1/+0 until end of turn.
{2}{R}{G}: Double Targ Nar's power and toughness until end of turn. | Tyler Jacobson
3.0 LSV
Minsc, Beloved Ranger | Legendary Creature | Human Ranger | When Minsc, Beloved Ranger enters the battlefield, create Boo, a legendary 1/1 red Hamster creature token with trample and haste.
{X}: Until end of turn, target creature you control has base power and toughness X/X and becomes a Giant in addition to its other types. Activate only as a sorcery. | Howard Lyon
3.5 LSV
Tiamat | Legendary Creature | Dragon God | Flying
When Tiamat enters the battlefield, if you cast it, search your library for up to five Dragon cards not named Tiamat that each have different names, reveal them, put them into your hand, then shuffle. | Chris Rahn
3.5 LSV
Den of the Bugbear | Land | | If you control two or more other lands, Den of the Bugbear enters the battlefield tapped.
{T}: Add {R}.
{3}{R}: Until end of turn, Den of the Bugbear becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." It's still a land. | Johannes Voss
3.5 LSV
Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Piotr Dura
Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Sarah Finnigan
Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Titus Lunter
Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Adam Paquette