
Nadaar, Selfless Paladin | Legendary Creature | Dragon Knight | Vigilance
Whenever Nadaar, Selfless Paladin enters the battlefield or attacks, venture into the dungeon. (Enter the first room or advance to the next room.)
Other creatures you control get +1/+1 as long as you've completed a dungeon. | Aaron Miller
4.5 LSV

Guardian of Faith | Creature | Spirit Knight | Flash
Vigilance
When Guardian of Faith enters the battlefield, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.) | Brian Valeza
4.0 LSV

Dragon Turtle | Creature | Dragon Turtle | Flash
Drag Below — When Dragon Turtle enters the battlefield, tap it and up to one target creature an opponent controls. They don't untap during their controllers' next untap steps. | Dan Scott
4.0 LSV

Tasha's Hideous Laughter | Sorcery | | Each opponent exiles cards from the top of their library until that player has exiled cards with total mana value 20 or more. | Ilse Gort
2.5 LSV

Grazilaxx, Illithid Scholar | Legendary Creature | Horror | Whenever a creature you control becomes blocked, you may return it to its owner's hand.
Whenever one or more creatures you control deal combat damage to a player, draw a card. | Alexander Mokhov
4.0 LSV

Xorn | Creature | Elemental | If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token. | Yigit Koroglu
3.0 LSV

Wish | Sorcery | | You may play a card you own from outside the game this turn. | Ekaterina Burmak
0.0 LSV

Meteor Swarm | Sorcery | | Meteor Swarm deals 8 damage divided as you choose among X target creatures and/or planeswalkers. | Olivier Bernard
4.0 LSV

Hobgoblin Bandit Lord | Creature | Goblin Rogue | Other Goblins you control get +1/+1.
{R}, {T}: Hobgoblin Bandit Lord deals damage equal to the number of Goblins that entered the battlefield under your control this turn to any target. | Mark Zug
3.0 LSV

Circle of Dreams Druid | Creature | Elf Druid | {T}: Add {G} for each creature you control. | Sam Guay
2.5 LSV

Varis, Silverymoon Ranger | Legendary Creature | Human Elf Ranger | Reach, ward {1}
Whenever you cast a creature or planeswalker spell, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.)
Whenever you complete a dungeon, create a 2/2 green Wolf creature token. | Jesper Ejsing
4.5 LSV

Long Rest | Sorcery | | Return X target cards with different mana values from your graveyard to your hand. If eight or more cards were returned to your hand this way, your life total becomes equal to your starting life total. Exile Long Rest. | Chris Seaman
2.0 LSV

Hand of Vecna | Legendary Artifact | Equipment | At the beginning of combat on your turn, equipped creature or a creature you control named Vecna gets +X/+X until end of turn, where X is the number of cards in your hand.
Equip—Pay 1 life for each card in your hand.
Equip {2} | Irina Nordsol
3.5 LSV

Treasure Chest | Artifact | | {4}, Sacrifice Treasure Chest: Roll a d20.
1 | Trapped! — You lose 3 life.
2—9 | Create five Treasure tokens.
10—19 | You gain 3 life and draw three cards.
20 | Search your library for a card. If it's an artifact card, you may put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle. | Dan Scott
3.0 LSV