
Hall of Storm Giants | Land | | If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped.
{T}: Add {U}.
{5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) | Johannes Voss
4.0 LSV

Lair of the Hydra | Land | | If you control two or more other lands, Lair of the Hydra enters the battlefield tapped.
{T}: Add {G}.
{X}{G}: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0. | Johannes Voss
4.0 LSV

Temple of the Dragon Queen | Land | | As Temple of the Dragon Queen enters the battlefield, you may reveal a Dragon card from your hand. Temple of the Dragon Queen enters the battlefield tapped unless you revealed a Dragon card this way or you control a Dragon.
As Temple of the Dragon Queen enters the battlefield, choose a color.
{T}: Add one mana of the chosen color. | Cliff Childs
2.5 LSV

Cave of the Frost Dragon | Land | | If you control two or more other lands, Cave of the Frost Dragon enters the battlefield tapped.
{T}: Add {W}.
{4}{W}: Cave of the Frost Dragon becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land. | Johannes Voss
4.0 LSV

Treasure Vault | Artifact Land | | {T}: Add {C}.
{X}{X}, {T}, Sacrifice Treasure Vault: Create X Treasure tokens. | Johannes Voss
2.5 LSV

Hive of the Eye Tyrant | Land | | If you control two or more other lands, Hive of the Eye Tyrant enters the battlefield tapped.
{T}: Add {B}.
{3}{B}: Until end of turn, Hive of the Eye Tyrant becomes a 3/3 black Beholder creature with menace and "Whenever this creature attacks, exile target card from defending player's graveyard." It's still a land. | Johannes Voss
3.5 LSV

Dungeon Descent | Land | | Dungeon Descent enters the battlefield tapped.
{T}: Add {C}.
{4}, {T}, Tap an untapped legendary creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.) | Kasia 'Kafis' Zielińska
1.0 LSV

Den of the Bugbear | Land | | If you control two or more other lands, Den of the Bugbear enters the battlefield tapped.
{T}: Add {R}.
{3}{R}: Until end of turn, Den of the Bugbear becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." It's still a land. | Johannes Voss
3.5 LSV

Evolving Wilds | Land | | {T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | Muhammad Firdaus
3.0 LSV

Plains | Basic Land | Plains | ({T}: Add {W}.) | Piotr Dura

Plains | Basic Land | Plains | ({T}: Add {W}.) | Sarah Finnigan

Plains | Basic Land | Plains | ({T}: Add {W}.) | Titus Lunter

Plains | Basic Land | Plains | ({T}: Add {W}.) | Adam Paquette

Island | Basic Land | Island | ({T}: Add {U}.) | Piotr Dura

Island | Basic Land | Island | ({T}: Add {U}.) | Sarah Finnigan

Island | Basic Land | Island | ({T}: Add {U}.) | Titus Lunter

Island | Basic Land | Island | ({T}: Add {U}.) | Adam Paquette

Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Piotr Dura

Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Sarah Finnigan

Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Titus Lunter

Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Adam Paquette

Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Piotr Dura

Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Sarah Finnigan

Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Titus Lunter

Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Adam Paquette

Forest | Basic Land | Forest | ({T}: Add {G}.) | Piotr Dura

Forest | Basic Land | Forest | ({T}: Add {G}.) | Sarah Finnigan

Forest | Basic Land | Forest | ({T}: Add {G}.) | Titus Lunter

Forest | Basic Land | Forest | ({T}: Add {G}.) | Adam Paquette