Duskmourn: House of Horror: Dazzling Theater // Prop Room
Dazzling Theater // Prop Room | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) Creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a creature spell pays for {1} or one mana of that creature's color.) // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) Untap each creature you control during each other player's untap step. | Henry Peters
LSV
Duskmourn: House of Horror: Dollmaker's Shop // Porcelain Gallery
Dollmaker's Shop // Porcelain Gallery | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) Whenever one or more non-Toy creatures you control attack a player, create a 1/1 white Toy artifact creature token. // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) Creatures you control have base power and toughness each equal to the number of creatures you control. | Chris Cold
4 LSV
Duskmourn: House of Horror: Central Elevator // Promising Stairs
Central Elevator // Promising Stairs | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) When you unlock this door, search your library for a Room card that doesn't have the same name as a Room you control, reveal it, put it into your hand, then shuffle. // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) At the beginning of your upkeep, surveil 1. You win the game if there are eight or more different names among unlocked doors of Rooms you control. | Cristi Balanescu
LSV
Duskmourn: House of Horror: Meat Locker // Drowned Diner
Meat Locker // Drowned Diner | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) When you unlock this door, tap up to one target creature and put two stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) When you unlock this door, draw three cards, then discard a card. | Sergey Glushakov
3 LSV
Duskmourn: House of Horror: Mirror Room // Fractured Realm
Mirror Room // Fractured Realm | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) When you unlock this door, create a token that's a copy of target creature you control, except it's a Reflection in addition to its other creature types. // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) If a triggered ability of a permanent you control triggers, that ability triggers an additional time. | Helge C. Balzer
2.5 LSV
Duskmourn: House of Horror: Derelict Attic // Widow's Walk
Derelict Attic // Widow's Walk | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) When you unlock this door, you draw two cards and you lose 2 life. // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) Whenever a creature you control attacks alone, it gets +1/+0 and gains deathtouch until end of turn. | Marc Simonetti
2 LSV
Duskmourn: House of Horror: Funeral Room // Awakening Hall
Funeral Room // Awakening Hall | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life. // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) When you unlock this door, return all creature cards from your graveyard to the battlefield. | Miklós Ligeti
3 LSV
Duskmourn: House of Horror: Unholy Annex // Ritual Chamber
Unholy Annex // Ritual Chamber | Enchantment // Enchantment | Room // Room | At the beginning of your end step, draw a card. If you control a Demon, each opponent loses 2 life and you gain 2 life. Otherwise, you lose 2 life. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) // When you unlock this door, create a 6/6 black Demon creature token with flying. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) | Matteo Bassini
5 LSV
Duskmourn: House of Horror: Charred Foyer // Warped Space
Charred Foyer // Warped Space | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) At the beginning of your upkeep, exile the top card of your library. You may play that card this turn. // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast from exile. | Andrew Mar
2.5 LSV
Duskmourn: House of Horror: Glassworks // Shattered Yard
Glassworks // Shattered Yard | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) When you unlock this door, this Room deals 4 damage to target creature an opponent controls. // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) At the beginning of your end step, this Room deals 1 damage to each opponent. | Sergey Glushakov
4 LSV
Duskmourn: House of Horror: Ticket Booth // Tunnel of Hate
Ticket Booth // Tunnel of Hate | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) When you unlock this door, manifest dread. // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) Whenever you attack, target attacking creature gains double strike until end of turn. | Marco Gorlei
3 LSV
Duskmourn: House of Horror: Greenhouse // Rickety Gazebo
Greenhouse // Rickety Gazebo | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) Lands you control have "{T}: Add one mana of any color." // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) When you unlock this door, mill four cards, then return up to two permanent cards from among them to your hand. | John Di Giovanni
1 LSV
Duskmourn: House of Horror: Moldering Gym // Weight Room
Moldering Gym // Weight Room | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) When you unlock this door, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) When you unlock this door, manifest dread, then put three +1/+1 counters on that creature. | Helge C. Balzer
2.5 LSV
Duskmourn: House of Horror: Walk-In Closet // Forgotten Cellar
Walk-In Closet // Forgotten Cellar | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) You may play lands from your graveyard. // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) When you unlock this door, you may cast spells from your graveyard this turn, and if a card would be put into your graveyard from anywhere this turn, exile it instead. | Miklós Ligeti
LSV
Duskmourn: House of Horror: Restricted Office // Lecture Hall
Restricted Office // Lecture Hall | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) When you unlock this door, destroy all creatures with power 3 or greater. // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) Other permanents you control have hexproof. | Antonio José Manzanedo
LSV
Duskmourn: House of Horror: Roaring Furnace // Steaming Sauna
Roaring Furnace // Steaming Sauna | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) When you unlock this door, this Room deals damage equal to the number of cards in your hand to target creature an opponent controls. // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) You have no maximum hand size. At the beginning of your end step, draw a card. | Miklós Ligeti
4.5 LSV
Duskmourn: House of Horror: Smoky Lounge // Misty Salon
Smoky Lounge // Misty Salon | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) At the beginning of your first main phase, add {R}{R}. Spend this mana only to cast Room spells and unlock doors. // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) When you unlock this door, create an X/X blue Spirit creature token with flying, where X is the number of unlocked doors among Rooms you control. | Marco Gorlei
1.0/3.5 LSV
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